I doubt Nexon will take the bait. They want players to log on as frequent as they can. Not leave their base and and be at ease knowing their traps will reload automatically each time they are attacked.
Rightly said! Defense is under powered in this game for a reason - to encourage active players, and discourage less active players.
I'm seeing a saddening trend of requests on the forum:
Traps to auto rearm after a defensive win
Blessings to remain active after a defensive win
What next?
Resources stolen on defensive win to be returned?
Alliance troops in TC which helped in defensive win be restored, even if they die defending? (not very distant to imagine someone complaining "I had an artillery in my TC, some weak player attacked me and I got a defensive win, but, his troops killed my artillery, and then, another strong player attacked me next, and there was no artillery at my town center to defend")
Let's move on and the play the game as it is. This isn't Utopia. It's Dominations! Attack trumps defense, and it's best kept that way!
Cheers and happy gaming!