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    Allied Forces Law - not what you would think

    I still hope that it's increasing Parliament daily donations from 15 -> 25 :D
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    Idea for New Domination: 1 Year Reset Mode

    Dear all, I got this inspiration from Card Games, like HeartStone and Magic the Gathering. I saw 1 game as well that develop like this, 1 year competing, after that reset to beginning. You can say it's a rogue like game but with 1 year duration. At the beginning, Heartstone doesn't have 2...
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    The Republic of the Philippines v7.3 Update

    Most games when launching their expansion or new feature, they will try to bring their new player to join in these new features as well. But this won´t happen in Domination, new player will be left dead (a.k.a quit) in older age. Even paid player still struggle to go to Atomic Age. Only old...
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    The Winter for the Ages 6.6.5 Update

    If, - marcopolo selling NTG shipment = 4.500.000 [food]/ 4.500.000 [coin] / 30.000 [oil] - crown ship selling 25 [crown] (once a day) = 7.500.000 [food]/ 7.500.000 [coin] / 50.000 [oil] we won't curse them :) Rgds,
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    “The Road to Better World War Matchmaking” aka Sandbagging!

    How about 20% war participant is not counted for war power level ? Let's say for 30 vs 30, the 6 most below is not counted. Whether 6 iron age or 6 classical or 6 gunpowder, it's 0 power level for matchmaking purpose. Rgds,
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    Rebalance nations advantages

    Resurrect this very good idea: Second Unique Units of each Nation but this time of Factory -Germans, Romans, Japanese ----> APCs (this is actualy ongoing) -GB, China, Korea ---> Machine guns -Greece, France ---> Heavy Tanks Let's make it happen :) Rgds,
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    Please add current number of NTG we have during attack

    As requested in title.Currently I have to remember what NTG I lack before clicking Battle MP, and some time after a few click next, I lost it :o. It would be helpfull if not only NTG chance shown but our current NTG as well. Thank's a lot. Rgds.
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    How Are We Supposed to Coach Alliance Members?

    Your best bet would be to become the leader, so you can put some good rule in your alliance. But I don't think it will be easy as your leader still want the pride and glory as 'leader'. Then as pain as it will be, if you can't be the leader, you're better to leave, IMHO. Whatever choice you...
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    How Are We Supposed to Coach Alliance Members?

    If your leader doesn't take care your alliance member, and you're worry about demotion, it's better to move on to other alliance :). In my previous alliance, I'm the only co-leader left, so it's fine even if the leader gone, for a while. But after a year, we create a new alliance anyway, of...
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    Share your museum perks

    No Title At last got something nice, but I'm still waiting for 2 +11% and 3 +6% before investing :rolleyes:
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    Continuous Alliance Level and Bigger Perks

    Give benefit to leader, co-leader, and council as well, like +3 alliance donation. Of course with restriction as necessary, maybe +1 co-leader for each 10 member/ war participants., +1 council for each 5 member/ war participants.
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    Share your museum perks

    No Title only getting 1* good benefit, not worth to upgrade, still waiting at least 2 +11% good benefit before investing ...:) with this rate, I don't think I will ever need researcher/ benefactor :D.
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    Marco Polo Camera Control

    How about to pan to museum, i kept forgetting to collect my fragment :D
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    Please add Upgrade and Reroll to Benefit of Artifact

    Currently I'm holding up to upgrade my artifact because it's very costly (especially blueprint + supplies). I'm waiting for very very good artifact, close to legendary level with good benefit. But I don't know when I'll get that :rolleyes:. With that condition, I'm proposing to add Upgrade and...
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    Glory decay

    Second this. Maybe you can make Hall of Fame for alliance and/or rank (medal) which store top glory and medal achieved, but for active alliance rank should only for active alliance ;) ~S
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    Incentive for Leader/ Co-leader in alliance

    First of all, thank you for the comment :). The core idea is making leader/ co-leader/ council matter. Currently AFAIK, there is no impact from it, other then starting war or kicking member. Second one, to make War matter more, by tightening leader/ co-leader/ council with war planning. It...
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    Incentive for Leader/ Co-leader in alliance

    To Domination Dev team, Please give incentive to leader & co-leader of an alliance. The Rule: you can only change leader, co-leader, and council during War Plan only 1 leader (as of now) 1 co-leader + additional 1 for each 10 member in War 1 council for each 5 member in War...
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