“The Road to Better World War Matchmaking” aka Sandbagging!

QuébecGlory

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Jul 22, 2016
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"Overall, legitimate Alliances will be gaining more Glory with each victory". Not if they lose. Nothing has been done to matchmaking.

From the point of vue of a "mixed" team with all ages players, Iron to Atomic, as long as teams are allowed to have, let's say 20 maxed bases and 15 sandbags....sandbagging will not slow down. Sure they will go up the leaderboard slower, but these "legitimate" alliances you talk about will still lose, and stay off the leaderboard. We (QG) have lost to teams that outsandbag us (we have 4 inactive iron age), losing 1000 points each time. So really, what you are saying is, sandbag some more, because you will still be matched the same way! Otherwise, if we don't bag, we let the system beat us... not better teams.

Btw, I'm curious as to what your definition of sandbag is.... Iron age? Medieval? Gunpowder? Inactive accounts? Who is the "Sandbag" Police?

And as long as you don't fix stalemates, or at least give some glory points to each team that stalemate, they will continue to add sandbags. A top team like 1st Dynasty can only play for so long for 0 points! Never mind trying to find a match (but that's a different problem, there's not too many teams that can match 1st).

You have to come up with something better than this... lots of solutions have been offered... deceiving... and we keep putting hard earned cash in this...

If only you could just find a way for alliances to fight each other on an even playing field. I don't see that many complaints about multi-player battles...
 

QuébecGlory

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Jul 22, 2016
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"But to be honest pointing fingers and calling people babies, while very ironic, does nothing to help advance a solution."........
"This solution will filter out the sucky stacking teams, of which there are sooooo many.".....

Here goes the Dominations Police, telling everybody what's right and what's wrong... stick to yours peas and stop judging everybody...
 

Glacier

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Jul 7, 2016
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If you wanna be 'Legit', then by all means lose the INACTIVES!!!! Keep running those INACTIVE bases (low level iron ages) and I will continue to call your sandbagger behinds out!!! Simple as that! VZ went 'open' again, we got some new members of all ages. Maybe you stackers need to try it ;-]

Atomic is live numb nutts! build those bases up so the stalemates go away. Oh wait, did you all crown everything and are totally capped again?
 

S_How

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Oct 22, 2015
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Np dyno. I didnt know you guys had still been waiting 4 days. Thats crazy awful, they shouldnt put in any change that causes that, or tightens the matchmaking range, it will just cause more frustration. Btw I agree with you overall too - they had been given tons of good ideas, and this was not a great solution. I just want the top teams to know that everyone is having a pretty bad time in this system, and they need to put things in place that will fix glory for top teams that are essentially forced to sandbag to get matches since all other high advancement teams do it, a fix for IA/Global average teams like mine that get the bad end of sandbagging matchups that are miserable over and over again.
 

Phil-Elite

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Oct 8, 2016
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Well said mate. Pity these people aren't as good at fighting as moaning. The major problems of getting matches, the growing numbers of cheaters and increasing hackers are all being ignored. In this week alone matches have taken days for some alliances while cheats have even been witnessed using over 100 workers in one case, or running an unbreakable wall in another, and Nexon just ignored them. Nexon's attention has been pushed to Sandbags while the app is being ruined by more easily available black crowns.
 

S_How

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I see the same stuff over and over. Top advancement teams claiming that nexon is missing the real problem, and they are the players that are the most important, and sandbagging only impacts a minority of people. Then I see lower level people saying stacking is the real problem, the only thing that needs to be fixed, and anyone using iron age to manage war weight is a cheater blah blah. Both arguments are ignorant, and we end up bickering with each other and getting threads closed. Ive even been guilty of it some myself.

The community needs top teams, average teams and teams of all types to do well. Anyone who wants to see sandbagging fixed needs to be an advocate for nexon to also fix stalemates and do something about matchmaking times for top teams. It sucks to face the same team over and over, go in at full weight and be rewarded with 0 glory on the only leaderboard that exists, and watch teams with less organization or skill blast by them in rankings. Anyone who wants Nexon to fix stalemates and matchmaking times, needs to realize the very real and very bad impact that sandbagging has had to the 95% of active teams that arent in the top 10 in age, and be aware of what it feels like to go into nearly every single war with the high probability of facing a team where your top players struggle to cover targets, your middle players are outranked by 2 ages and have no hope, and the bottom ranked players get 500 gold and food from iron bases....and your team overall has no chance, because the war was decided before the first hit was made, and everyone is demoralized. And then it happens over and over.

The more I think about it, and all the suggestions given, the more I feel disappointed that Nexon's only response is to tighten matchmaking ranges (this is a guess, because of the longer time most teams are experiencing), and to tweak glory rewards for teams that have sandbagged accounts. There has to be a better way, this just seems like it was the easiest possible solution that took the least amount of time to implement. I think this could be "part" of a solution, but on its own its really only going to upset a lot of people. Im willing to give this a shot, maybe it will just filter out the worst of the worst (this is my opinion, but I mean the teams who dont need to sandbag to get matched up, or to avoid 100% stalemates....but rather the teams that just use it to get easy matches with zero risk). Im actually guessing this is who it will hurt the most which in my mind is a good thing. But, its a pretty weak solution on its own. Maybe if there is more detail to share on what the next plans are, it will help the community.

I think if it were combined with some of the other great suggestions from the community, like giving bases two defenses so they could be 10*, or making a tiebreaker be the sum of "best times to 5*", or adding a weighting modifier to low level bases, or there are countless others. I wish some more resources would be dedicated to this. I would so happily buy an estate, crown packs, etc...if this was where my $$ was going to.
 

Phil-Elite

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Oct 8, 2016
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Since Nexon allows second accounts on alternative devices I don't see how you will stop Sandbags. Many top players are starting second accounts just to get some game play. Life in top alliances has turned into total boredom for many players because there are no wars and nothing left but multiplayer to increase their already advanced levels. Until Nexon gets alliances moving again the app will gradually drift into one massive gridlock. Removing Sandbags will not reduce the growing problem of cheats by the bucket load. The cheats are now adding to the growing gridlock as teams try to avoid them. Temporary bans have not worked and nor has removing players from alliances. The coming changes will not change anything.
 

Chadwicke

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Apr 11, 2016
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No where near good enough we would still have to fight and lose and lose resources not a solution any will accept try again ...fail
 

Chadwicke

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All that use sandbags have excuses being the whole top 100 isn't one , it's stalemates, really come on next you will say your helping players grow, come on if that were true you would opt out and let the irons fight it out , for me the only solution to stacking/sandbagging starts at 3 ages below top base as max if a atomic is in war every thing below enlightenment becomes unavailable if , global is the highest age in then gunpowder and up are the only ages available and if industrial is the highest age then medieval is the highest available, then stacking dies and so do stalemates because see you have to be able to fight at all ages to win that way ,and perfect scores will be rare
 

QuébecGlory

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Jul 22, 2016
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I suggested before, and will again suggest that all players have only one attack that counts. 40 attacks by 40 players to get a perfect game. Sandbagging and stalemates would be fixed. I would still allow the second attack for loot only, or if you failed your first attack, or in case of a crash. But no more 20 players can kill 40 bases.
 

Chadwicke

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But if an alliance meets a stacker alliance then it doesn't matter last war all bases above base 20in a 35 war were 30-50 levels lower per base than the opponent who ran 6/5 level 8 irons and 2 level 50 gunpowder and 3 218+ atomic Bases our top was 170 and I am 160 my mirror was 191
 

Chadwicke

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I don't hate that it's done I hate that it's allowed and then you get a response like wars are to be fair yet challenging it's offence and defense based which clearly isn't true it's an assumption of total level average so an an alliance like us is at 144 ish in war global top and gunpowder bottom again a team if help to that standard would be a 172 average but place the low ages in and presto they Match a 144 30 levels of average below and high five as they rise up the leader boards . Paper champions , and I'm not saying they wouldn't be there if they played "legit" they may very well have the skills to be there but at least it was earned not stolen . at some point all the talk has to stop action taken and we all fight it out in the game on equal ground and who ever is the top 100 can then really celebrate because they will have fought the best to be there , being there is a privilege not a right .if it were a sport this would have already been settled on the field.
 

Fable

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May 26, 2016
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He won't comment, that would actually mean he gives a rats a$$ about the ppl that play this game.
 

Fable

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May 26, 2016
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Appreciate the message Brian, I only hope others in BHG/Nexon understand how important it is to keep your loyal player base in the loop on things. Respect.
 

Fable

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May 26, 2016
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WW's need a complete overhaul, let's be honest.

1) Stalemates (although my clan has never experienced one) to still be an issue is absolutely despicable!
There's been plenty of suggestions on this subject, pick the easiest fix!

2) Sandbagging...whatever your opinion of it is, it's a problem.
Again take your pick here, any acc. that don't ud can't receive troops, why not any acc.s not ud can't war? How bout the difference from your #1 to your bottom has to b within 100 levls...maybe 50?

3) Sandbagging 2.0 = clans not ud their war bases so u have an IA player at roster #33 (out of 35) who can 5* a #1. Yes, they r an easy 5*, but that's besides the issue.
Simple, MAKE acc.s ud their war base layout or they can't war! U do it for donations don't tell me u can't do it to war.

4) Pay to win...yes anyone can purchase special troops sales, but not everyone will or can. As we've noticed first hand with the Elephant Archers (btw I'd pay $50 for the Elephant stable alone to permanently keep) it gives players the ability to 5* almost any acc.
Why not limit it to 5? Ik the special troops provide extra income to u so to suggest killing them completely is not financially logical.

5) Hackers & straight up cheaters...no need to explain.
They r still out there, permanently ban them and b done with it!

6) Connection issues. Losing att.s in WW r a crime and the fact that u guys do nothing about it (100 crowns is nothing, sorry) is disrespectfull especially when it's YOUR fault. They have improved imo lately though.
Ud/buy more servers, if the problems persist do something more than 100 crowns, you'd be surprised how a little accountability (and legit compensation) can keep ppl from playing your bugged out game!
 
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