Aurelius...
Approved user
- Joined
- Sep 15, 2015
- Messages
- 423
Okay, so many of us have completed the upgrade. Building times are much slower. This means medals will be harder to earn, yet the medal system is unchanged at +1/-39 and medal awards are not linked in any way to level.
Some players have posted that level doesn't matter in attacks. John Hawkins said: "At best, level is an approximation of a player’s age." Okay, John, please tell that to my halberdiers who are getting rolled over by multiple heavy tanks while watching a Zeppelin mk 3 obliterate my tc.
People who are at the lower levels of the Industrial Age likely have troops and defensive buildings that date back to gunpowder or further. People who are level 163 have upgraded every detail of their base to ia. Now there are new upgrades, and I assume higher levels.
Base sniping with raiders will be far less common going forward. This was the best way for lower level players to compete with high level players (don't worry, there are others). But with slower builds, maintaining medal counts will be tougher. The leader boards will be shaken up.
Isn't it time to rethink the medal system? And should medal awards (not matching) be linked to level? I'd say yes. Attacking above one's level should be incentivized. A level 80 attacker who 5 stars a lvl 163 should get more medals than a lvl 163 who 1 stars a lvl 80.
Some players have posted that level doesn't matter in attacks. John Hawkins said: "At best, level is an approximation of a player’s age." Okay, John, please tell that to my halberdiers who are getting rolled over by multiple heavy tanks while watching a Zeppelin mk 3 obliterate my tc.
People who are at the lower levels of the Industrial Age likely have troops and defensive buildings that date back to gunpowder or further. People who are level 163 have upgraded every detail of their base to ia. Now there are new upgrades, and I assume higher levels.
Base sniping with raiders will be far less common going forward. This was the best way for lower level players to compete with high level players (don't worry, there are others). But with slower builds, maintaining medal counts will be tougher. The leader boards will be shaken up.
Isn't it time to rethink the medal system? And should medal awards (not matching) be linked to level? I'd say yes. Attacking above one's level should be incentivized. A level 80 attacker who 5 stars a lvl 163 should get more medals than a lvl 163 who 1 stars a lvl 80.