AI and Clipping through walls

Endril

Play Hard
Joined
Apr 12, 2015
Messages
126
Hi I have to say that overall the AI is slightly better as the troops do now tend to focus on the same part of the wall rather than spread attacks. However I have seen that when using rally the troops can take the worst possible route. Also something should be done about the supply carts function during rally. I understand that as a balance the tange was limited but given a faster speed so that the healing would be useful. May I suggest that specifically during rally that the speed be tuned down a bit as when you rally somewhere far the supply gets there first and then is destroyed as it has no support. The units clipping through undestroyed walls is being caused by the knockback effect of the catapults.Hope this helps you to sort out these problems.
 
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