Redgar
Banned
- Joined
- Apr 9, 2015
- Messages
- 1,394
UPDATED
- wallbreakers lost splash dmg
- building speed ups crown prices were increased. It feels like twice?
- animal blessing duration decreased twice
- what's next???
- lost range
- lost attacking during rally-run feature
- lost shooting over the walls
- in addition to garrisons, towers and mortairs, they received redoubts as a counter
- upgade price was increased
- towers increased their range
- received redoubts as a counter
- now there are defensive tanks with splash?
- hi-level generals with AW are just immortal even if you take 50+ range units
- after initial buff, they nerfed it how many? 3 times on DPS? It’s fair to say that it is still buffed in comparison to initial version, but it does not matter with hi-level walls
- the last upgrade to tank is so marginal, so it may be considered as a downgrade in some cases
- first, they increased their building times twice
- then removed from TB, so building times e.g. for guerrilla went up 9-10 times. Probably, the biggest unit nerf ever.
- went down from 80% to 70% speed up.
- factory was excluded, ariport wasn’t even added
- increased their prices ‘to match walls prices’ they say, but somehow their gained HP do not match with walls HP
- They managed to become slower on progress than CoC which is 3+ years old game in less than 6 months
- they buffed protect tactics, but then nerfed it a bit what was reasonable
- they buffed some nations Brits, Germans, French, but still far away perfect imbalance here
- they buffed healer building times. Thanks, but I don’t use it any more.
- they buffed peace treaties 25%
- raiders were buffed on stats once, but I think they also had range before and now they don't
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