After the update cavalry are putting out way too much damage making it almost impossible for anyone to defend against them. Knights now put out 220 damage. That is a 4x increase from where they were before the patch, which by the way, is 42 DPS higher than my German Landsknecht (my specialized soldier meant to do high damage on buildings) who are now obsolete since horses do more and are virtually indestructible tanks with 4560 HP.
I was very surprised to A: not see anything in the update notes regarding unit changes and B: only one bland post in general chat bringing up the situation in which everyone responded as if it was just a minor balance issue.
Well this is a major balance issue and the game is completely broken right now until this gets fixed. Stock up 8 horses and go to town on a base. I ralied two Cataphract on a balista and won, that's when I knew something was very wrong.
Still driving me nuts how no one cares or thinks this obvious bug does not need to be emergency fixed asap. Free loot for all until then! No one should expect to win a defense until this is resolved.
I was very surprised to A: not see anything in the update notes regarding unit changes and B: only one bland post in general chat bringing up the situation in which everyone responded as if it was just a minor balance issue.
Well this is a major balance issue and the game is completely broken right now until this gets fixed. Stock up 8 horses and go to town on a base. I ralied two Cataphract on a balista and won, that's when I knew something was very wrong.
Still driving me nuts how no one cares or thinks this obvious bug does not need to be emergency fixed asap. Free loot for all until then! No one should expect to win a defense until this is resolved.