Combats become boring again?

dbukalski

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Apr 8, 2015
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2,015
Sounds like a discussion between Vietnam war vets ^_^ btw, i still use a "complicated" army composition as you say and still 5-stars opponents and still get 80-90% back each time.
Theres so much missing from that statement that we cant make any meaningfull conclusions. Are u a cheater or paying customer that uses crowns to run 2x lvl30 generals, 5 tactics, full mercs, all blessings, air units every battle? Are u limiting ur attacks to the most pitiful base designs? Because my defense log is wall to wall defenses where people use all those things i just listed that a cheater would use every attack. And they still walk out with almost entire army dead if not fully destroyed and i dont even have maxed defenses, i try to remember not to leave my lvl1 and 5 generals activated because then i cant use them.
 

Eddie F1

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Aug 6, 2015
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If they do and the isn't another fun option, it'll be the sound of wallets opening to play a different game and this will become ZombieNations with all the abandoned bases, then they'll have to buff them again to mop up excessive resources.
 

JuDomines

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May 14, 2015
Messages
597
Why each time someone says he has some success you'r first instinct is to think he's a cheater or crows spender? As I said a lot of time in this forum my overall strategy is simple: i use units that stay close of each other so that they are constantly heals by the supply cart. for instance I don't use infantery. i use 4 cannons, 3 supply trains, 27 Musketeers and 6 cuirassiers. I also think i have the skill to use rally effectively. I use only the Protect spell and I use it for the tougher base. And for the very tough base I bring my mercecery squad which is 2 war éléphant, 1 cavalery, 1 hun warrior, and probably 1 level 9 general even though I prefer keeping the general to clean a base at the end. I stay in the 600-1000 medal range because this where I find the bases that suit my strategy. I have no shame attacking base 20 or 30 level below me if they have the loot I want (100k of each is the minimum). Since I aim for the loot and the 4-5 stars, I think the critical skill in my game is to choose the base I raid correctly. I don't attack based on a base design alone, a loot amount alone or an opponent level alone but a combination of that. Each base I see I make a mental calculation of the risk/reward ratio and decide to attack/skip based on that. I don't fear attacking a well designed base of someone at par with or above my level if he has 300k / 300k. Then before I release my troop I make a rough battle plan (i will first destroy this, then circle there, rally on this mortar, drop mercernary here to flank the redoubt...). I have to do it in 25s and I do it well. While I think this how a strategy game should be played, I think this is not what the majority of the players are doing. Under training blessing I loot roughly 1M gold / 1M food in 30 min. It's not super high but enough for me to enjoy the game and still progress and still live a real life.
 

Redgar

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Joined
Apr 9, 2015
Messages
1,394
2m gold an hour isn't bad at all. I had up to 4m with british before IA release, but then it dropped to 2m, indeed. Now, I am doing in around 3m with raiders and no stress and no buffs at all, but my combats are more boring in comparison to when I played british looking for 5-starring. I just think it'd be healthier for the game balance vice verse and not through raiders nerfs, but may be better bonuses for 4-5 star.
 
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