Display unit/building damage instead of DPS

British Coffee

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Nov 8, 2016
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Or even both. That would give me much better idea of how much hits my units can take from towers instead of having to go through all those calculations and experiments (or dumb blind guess 99% times)
 

jmemira

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Feb 15, 2016
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I don't really understand what you are getting at here? do you mean when you are in an attack (so for enemy buildings) or when you have selected the info on your own buildings?
 

Veldan

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Apr 7, 2016
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He means displaying the damage per attack in the tooltip of units or buildings, instead of the damage per second (DPS). That way you would know how much damage one hit does, which right now you don't.
 

Blacknife686

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Jan 4, 2016
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How much damage they can take? That's called health my friend.

If you're talking about troop DAMAGE, then it is very clearly explained. My Global shooters do 51 Damage X4 against defenders. That means 1 shooter does 51 damage against a building in one shot and 204 damage to defending troops.

Aside from that not really sure what you're trying to ask here.
 

British Coffee

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Point you are making is invalid because it only works on units that actually shoots once per second. What about things like catapults and balista towers? They don't shoot once per second, probably much slower so you actually have to figure out how many shots fired per second to work out their damage. Which is kinda stupid because if they displayed the damage instead of dps in the first place, like most other strategy games, this wouldn't be an issue.
 

Quovatis

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Aug 29, 2015
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Yes, please include both stats. We've asked for this for a long time. DPS is meaningless if you don't know the fire rate.
 

TitaniumNinja12

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Jun 19, 2016
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It's easy math. Just count the number of seconds between a shot and multiply the damage per second times the base damage per shot
 

British Coffee

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Of course working out actual damage is easy. But it's an unnecessary inconvenience which can easily be fixed. It's just a nuisance and waste of time to work it out for towers, units and make a data sheet of the information somewhere whereas Nexon can just patch and input the damage stats in the information because that's their job.
 
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