Do not fix ar

Mizzo

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Mar 30, 2015
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Forget these whiners that are complaining about AR. The AR tactic is one of the good things that made the game playable again after the damn rebalance. Besides the players using AR are atleast using 4 of them in a attack against a high leveled defensive base. So their not even constantly grinding so it's not even a big of a deal if their destroying a base so quickly. It would've been a problem if people could constantly grind that way.

And no I'm not a AR user mines still just at lvl 2 and I'm AA not using just rpgs. Because of all you whiners their prolly gonna nerf the rpgs as well.
 

Lord Kalango

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Apr 4, 2019
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Bro, You do not even have the tactic at the most. AR has to be changed with all certainty, it is wiping out the balance of the game.
 

kilgore_trout

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I was against a nerf, until I started seeing the pictures of all the perfect wars. There is no way nexon cant do something about it, it goes against the spirit of the game. Dont get me wrong I love the tactic in MP and will be sad to see it go but there is no other option that I see.
 

No Angel

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I'm enjoying AR cause I'm a so-so attacker, so are 90% people playing Dominations! 😍
Will BHG change a thing for the 10% voice, or make it good for the 90%?
 

Kev'sEmpire

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Apr 2, 2019
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I to am a so-so attacker however when we are constantly fighting wars with an average destruction across all bases are between 1:10-1:20 per base it isn't enjoyable or sustainable. Yes my priority is to war and doing multi-player is a means to get NTG for coalitions n resources for Ug, I see this as priority. Yes I have used AR in multi-player attacks however there are other tactics you can use to achieve 5 stars against these bases. If AR was not this OP then wars would be won on stars and like it or not WW is a team event and as such should have the ability to have bases that can defend and players that can attack. The game is designed for players to do either n if skilled enough to do both. Currently only one aspect of the game is occurring and you don't need to be that skilled to take down a huge base. If the wasn't designed to have players defend, why is there defensive buildings, defensive coalitions, defensive blessing, buildings that spawn defenders when destroyed and finally in the latest uni leader a research item that enables MG to spawn from HT when destroyed.
 

JustAnotherPlayer

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Apr 7, 2019
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I would prefer the AR as it is. I'm maxed museum,uni and yada yada. I'm in the process of turning my walls orange with the winter of ages blessings. All attackers are welcome to try to 5 star my base. I watches every replays,so please show me your stuff or,err,skills. Use 7 ARs,me don't care. Bring it on.
 

No Angel

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Defense buildings make the city pretty, Kev 😄
I'm admiring everyone with maxed defense. That's such an impressive effort to be ahead of everyone else.
Everyone will max their bases one day. Those who have invested in defense should be enjoying the moment when they have nothing to do but warring (that's if they choose to war). A lot of people opt out of wars; believe me not even 50% players war. And these people who don't war enjoy AR as it is. Too much rebalance here and there will screw this class of people even worse. And no, they don't use AR RPG, it's some kind of madness to do mp with that combo.

Do you guys see player's posts in FB/Twitter? No one is against current AR stats. Why, cause they belong to the class of people I have mentioned. ''The Universe of Dominations''. Not a group of people who were surprised that their bases were suddenly 5 starred easily.

I kinda agree if we want an evidence that people enjoy current stat, do ingame polls. The majority will tell you things this game need. And I am 100% sure, AR fix is not even a part of urgent fixes people want 😉
 

~Kratos~

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That is a very discouraging way of thinking though, what is the point of getting out of the 'so-so attacker' zone and improving at the game then? You can just stay 'so-so' and you will still get the same results as the best of attackers. World War is a competitive mode and competitive means the better you play, the better results you get. Currently, the higher your AR level, the better results you get. I'm sure you see the problem here.

And that is talking only about offense. Don't even get me started on how pointless it is to upgrade literally any defensive building ever with this tactic.
 
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Rogue Squirrel

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Surely there is a happy medium - one where AR is nerfed just enough to make wars competitive again, but not so much that it doesn't stop 'so-so' players from using it to improve their attacks.....I'm not saying it should be nerfed to the point where it becomes useless, but that at the moment it's just far too strong
 

~Kratos~

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I find the wording of the thread quite funny: do not fix. Sounds like the OP knows very well it is overpowered but just wants it that way.

Another note is how mostly none of those arguing for keeping the tactic the way it is, have the tactic maxed to lvl4. There is simply no way for you to understand the power of this tactic if you're using it at lvl2, those stages are still quite powerful but not nearly on the level4 power with 600%+ increase in DPS. Even people who previously argued for keeping it, changed their mind once they upgraded there, it is just so broken.
 

Mat 3 BloodyBarons

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Jan 15, 2018
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AR is a real plus even for high skills attackers, if you want to reduce the effect because it’s too easy to get 5 stars, why not to nerf Bombers because it’s too easy now to take oil with the increase of capacity of planes, lol, please just enjoy the game
 

Chadwicke

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Why would you like it so simple it's not checkers it's chess or would you prefer hunting with the animal tied up , seriously how can 1 min 5 stars be fun
 

No Angel

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{[Fresh]}Kratos Is your Dominations world only about World Wars? See my reply on KevsEmpire response to understand why Assault Rally doesn't need a fix. You know the so-so attacker thing is a sarcasm, cause you and other ''elitists'' think that we who love the AR are the lesser 😊
 

No Angel

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I have tried to use AR lv 4 with Veteran RPG 😉 though HTMK8 is a fit too
 

BeerMan

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May 10, 2017
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All they need to do is revert it back to the "broken" version. It was still a very useful tactic, but you didn't hear anyone complaining about these time wars because it took skill to use it effectively. What's going on now is comical... I have been in several wars where the average attack time was 60 seconds.
 

Excalibur

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Aug 20, 2015
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Broken version was unfair to those who upgraded to lvl4,like myself and was not happy when attacking .the troop was firing slower than if it was without under influence of the AR .with the fix it has made it OP and as I am both attacker and defender the game is not fun anymore ,.simply make every attribute of the AR 50% less for lvl 3 and 4 .this will give the lower lvl AR players some chance.with lvl 1 and 2 .thats assuming 1 or 2 will not be stronger than 3 .(if it is should be marginally decreased)
 
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pckrn

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Apr 14, 2016
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AR is a real plus even for high skills attackers, if you want to reduce the effect because it’s too easy to get 5 stars, why not to nerf Bombers because it’s too easy now to take oil with the increase of capacity of planes, lol, please just enjoy the game

the current AR lets you use machine gun infantry to go through a few walls and take out a refinery
 

pckrn

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this was well-said. i tried to comment on all these posts about so-so players with little to no experience with AR3+ with rpgs but it kept sounding too rude so i didnt lol
 

Xabar

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Surely there is a happy medium - one where AR is nerfed just enough to make wars competitive again, but not so much that it doesn't stop 'so-so' players from using it to improve their attacks.....I'm not saying it should be nerfed to the point where it becomes useless, but that at the moment it's just far too strong

@Rogue Squirrel comment is the most coherent of all. The tactic does not have to be nerfed until it will be useless, but, yes, at the level that batte time will be reasonable (2-3 min), and that the probability of doing 5 stars decreases, not to 0% (at about 50-70%).
If you are so-so attacker, get 5 stars so easy and in such a short time, that level of AR does not generate a challenge when attacking and less defending.

They have to make a reasonable game, where:
-All the tactics and troops are useful, and do not use only one (as it happened with Decoys, and as it happens now with the AR)
-All nations will be useful in all ages (not like Japan Ex.)
-that improving any troop or tactics, improve the probability of taking 5 stars, ..
-Improve defenses decrease the probability that the other player will make 5 stars to you.
 
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