krishnanmms
Approved user
- Joined
- Jan 5, 2016
- Messages
- 19
Univ overall gives about 30% increase in dps and hit points for some buildings. That is more than two ages of upgrade ( typically you get 8-15% per age) - you can get space age mortar now
instead of grinding through building upgrades, it makes sense to achieve the same with Univ researches; which is likely to be much shorter and costs far less. For instance, 3/4 level of university damage and hit points upgrade for your mortar should be equivalent to upgrading all your mortars by one level. For higher levels, it takes 10+ days to upgrade a building ; instead of spending (10 * 4 workers) * 4 (=160) worker days to upgrade your mortar, you can spend less than 40 worker days to achieve the same by researching 4 levels of dps and hit points in Univ.
Even with superficial analysis, I feel that we should stop all new building upgrades and start 3/4 streams of univ researches, till the low hanging fruits are cleared. I hope somebody does detailed calculation and publishes which option is better at which stage.
instead of grinding through building upgrades, it makes sense to achieve the same with Univ researches; which is likely to be much shorter and costs far less. For instance, 3/4 level of university damage and hit points upgrade for your mortar should be equivalent to upgrading all your mortars by one level. For higher levels, it takes 10+ days to upgrade a building ; instead of spending (10 * 4 workers) * 4 (=160) worker days to upgrade your mortar, you can spend less than 40 worker days to achieve the same by researching 4 levels of dps and hit points in Univ.
Even with superficial analysis, I feel that we should stop all new building upgrades and start 3/4 streams of univ researches, till the low hanging fruits are cleared. I hope somebody does detailed calculation and publishes which option is better at which stage.
Last edited: