I write this post because there are huge inconsistencies with some factory troops:
- Armored car:
Why are Armored cars still the best units on defense? I mean, they can defeat any other unit just with their machine guns even though they should only be effective against infantry and resources. So, why are they so strong against high HP such as tanks?
Could you reduce their normal damage to make them just effective against low HP like units like infantry and resources? Reducing their speed should help too.
- MRL:
On the other hand, we can also find the opposite situation: Why MRL are so weak against buildings and other units? It's nonsense. They should have more range too.
- Bazooka:
It's one of the best units in the game, but they should have an attack bonus against helicopters to be realistic.
- APC:
It's a promising unit but I see them too weak especially now that heavy infantry don't attack enemy units. In some situations, you can see APC's dying alone to enemy units while their own infantry go straight for buildings. I don't know if an HP increase should be enough. Changing heavy infantry favourite target back to "any" would solve this problem.
What do you think?
- Armored car:
Why are Armored cars still the best units on defense? I mean, they can defeat any other unit just with their machine guns even though they should only be effective against infantry and resources. So, why are they so strong against high HP such as tanks?
Could you reduce their normal damage to make them just effective against low HP like units like infantry and resources? Reducing their speed should help too.
- MRL:
On the other hand, we can also find the opposite situation: Why MRL are so weak against buildings and other units? It's nonsense. They should have more range too.
- Bazooka:
It's one of the best units in the game, but they should have an attack bonus against helicopters to be realistic.
- APC:
It's a promising unit but I see them too weak especially now that heavy infantry don't attack enemy units. In some situations, you can see APC's dying alone to enemy units while their own infantry go straight for buildings. I don't know if an HP increase should be enough. Changing heavy infantry favourite target back to "any" would solve this problem.
What do you think?
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