Master Contrail Program
Approved user
- Joined
- Oct 1, 2016
- Messages
- 350
If cannons are defenseless there needs to be an AI tweek that reflects that. I'm tired of rallying to heal then having every other unit stop to play pattycake with defenders while these oblivious morons rush to their dooms. For the time it takes to train them they need to scan for targets far more frequently. Not lock onto what they consider ''closest'' and trundle off to get wasted by an obviously closer defensive building.
In fact all units should prioritize the things that are actively shooting them and not some goldbag.
Why does a cannon take three times as long to build as a tank anyway? What is a tank besides an armored cannon?
The fact that I have yet to see a mod ever respond to an AI post tells me I'm just pissing in the wind here, but I may as well go through the motions.
In fact all units should prioritize the things that are actively shooting them and not some goldbag.
Why does a cannon take three times as long to build as a tank anyway? What is a tank besides an armored cannon?
The fact that I have yet to see a mod ever respond to an AI post tells me I'm just pissing in the wind here, but I may as well go through the motions.