GAME BALANCE_ adjust Decoy and Resistance technology in Mercenary please

kennynguyen

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Jun 1, 2016
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First of all, I like Decoy; it's very very efficient & innovative tactics to attract defenders and defensive buildings. However, NXN should think to balance it with other tactics as well. Decoy duration is ridiculous. Without any bonus from Library/Uni, it will take 48s to disappear (which is mol 50% of battle time in ww; assuming that people can finish less than 2 mins). For Korean, you just need to throw 8 Decoys and end the game. And the fact is only Anti-tank guns deal with them efficiently. Think duration of 30s or less should be more reasonable.
Another point is the resistance from AA mercenary camp. I'd like to see Destroyer spawning and defensing instead of weak Flammpanzer. How can a flammpanzer with 12k hitpoint defense again 3 Destroyer 24k each? It's the last chapter in Resistance and the defensive power should be better than hv tank from factories.
 
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shukra

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Jul 12, 2017
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balancing tactics has become really hard ....
to satisfy players they'll need a more complicated system, but 'nx' (useful acronym ty, but i think nxn is clearer) tries to keep it simple, so this is a challenging design topic.
 

Manifesto

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Sep 26, 2016
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I agree the Decoy duration should be shorter but if NXN makes the Flammpanzer stronger or if they change it to the destroyer people will complain about defense being OP again!
I like the Flammpanzer but if anything, it should have higher DPS.
 

melheor

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Sep 18, 2017
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If you're going to replace Flammpanzer with Tank Destroyer, why not spawn 3 artillery from each of destroyed barracks instead of 3 wimpy foot soldiers while we're at it? Why should offense have a chance? The point of Resistance research isn't to turn tide of war, but simply slow down the opponent.
 

Pepyto

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Sep 18, 2017
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Decoy time is just fine, because if you put them in place where you suppose to, it won't survive more then 10 seconds or less.
 

Motaz Tarek

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Apr 19, 2015
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nah decoys aren't that strong and actually most of the time I have to place them in a place that will kill them quickly, unless ur base is not well designed

plus anti tank is not the only killer for decoys, heavy tanks, defender howitzers, SH troops kill them quickly too
 

yemen

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Mar 24, 2017
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The only change needed to decoys is to fix the continuing and long term lag problem with them.
 

Pepyto

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Sep 18, 2017
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Yes, when i put my decoy, and opponent SH spawn troops + troops already spawned, it's so laggy that i don't have control in next 5-6 seconds, literally can't move my screen
 

T4TiFooS

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Apr 16, 2017
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Don't worry about Decoy! currently it freezes battle and makes the game extremely laggy on Android devices ! so many players included myself don't using it in most of the time!
 

melheor

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Sep 18, 2017
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289
I had a guy place a decoy right on top of my landmine once, instant death.
 
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