I have loved Domination since I first downloaded the game in April 2015... But I feel the game is starting to get ruined by the newly introduced UNI.
Mostly because the game used to be a little bit about skill and tactics, with the UNI a lot of "luck/unluck" has been introduced since it is impossible to tell how much research a player has done.
I now have reached lv 6 on both mortar and tower dmg and health - that's 18% extra and will hurt any attacker, but there is nothing about my base or xp level that gives him a warning.
Same goes when I attack, sometime when I attack my troops take a serious beating (when they shouldn't have been looking at the base/xp...).
Please implement a system so that it is possible "to read" a player's research level at the uni. Give players at least a little bit of "control" back so that skilled players do not have to rely on luck.
Mostly because the game used to be a little bit about skill and tactics, with the UNI a lot of "luck/unluck" has been introduced since it is impossible to tell how much research a player has done.
I now have reached lv 6 on both mortar and tower dmg and health - that's 18% extra and will hurt any attacker, but there is nothing about my base or xp level that gives him a warning.
Same goes when I attack, sometime when I attack my troops take a serious beating (when they shouldn't have been looking at the base/xp...).
Please implement a system so that it is possible "to read" a player's research level at the uni. Give players at least a little bit of "control" back so that skilled players do not have to rely on luck.