Heavy Tanks as Roman in Global Age?

Don Mugel

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Hi Dominators!

Next time I will text a new army composition with HT. Till now I´m looting with this combination of troops:
4 Triplanes MK3
52 Submachine Guns (52)
3 Medium Tanks (30)
5 Artillery (45)
3 Supply Trucks (21)
(Total: 148)

This combination works fine to me; mostly I got 100% (19 out of 20 attacks), but I think a combination of HT and Howitzer (will get them in two days) will be stronger. My HT have already “splash damage” from the library am I`m going for “attacks 15% faster” in the next week.

My idea for the new army composition is as follows:
4 Triplanes MK3
52 Submachine Guns (41)
2 Heavy Tanks (50)
4 Howitzer (36)
3 Supply Trucks (21)
(Total: 148)

Did any of you experience it, or has ideas on how I can do that as a Roman (additional army capacity + 10%; so 148 spaces in the global age available) play? In multiplayer mode, I loot with maximum one blessing, or a one tactic, even better completely without. In addition: without heroes, mercenaries and troops from the alliance gate.

Already in advance: thanks for the feedback!
 

Ravenlord

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I've been using - or should that be persevering? - with HTs in global (I'm Roman) but without healers - more often than not they all survive but they're frustrating. Sometimes they will head right up to a tower and stop right on it's doorstep, the driver will get out, knock on the door to see if anyone is in there, then climb back in before the gunner shoots!
Other times a HT will kill a tower and decide that the one right next to it is not worthy - but the one four buildings away is. Or better yet, the one around the corner and behind the wall is much more inviting .....

I guess with splash damage and that much armour you can afford to be disdainful of your enemy .....
 

Brand Marrow

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yeah, hvy tanks are great but too stupid to be relied upon as a good meat shield. You should keep to one hvy and 3 medium...otherwise nothing to distract the mortars from your subs...
 

leetillu

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I have recently been raided with armies consisting of 5 or 6 heavy tanks assisted by planes and sometimes alliance tropps.
It was disappointing to watch the replay... nothing (besides anti tank guns) can hurt them, and they rush through the base and walls
like they were not there...
 

BV123

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I have recently been raided with armies consisting of 5 or 6 heavy tanks assisted by planes and sometimes alliance tropps.
It was disappointing to watch the replay... nothing (besides anti tank guns) can hurt them, and they rush through the base and walls
like they were not there...

HTs are beasts....but very risky if you roll a full HTs army. You have to be selective on which type of bases to hit. You miss 1 defence and you loose 6-7k in oil. They usually like to hit bases with defences packed close to each other. Even if you have that much oil to spare, the troop lead time sucks.

I wouldn't try that without the German rallies.
 

BV123

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My idea for the new army composition is as follows:
4 Triplanes MK3
52 Submachine Guns (41)
2 Heavy Tanks (50)
4 Howitzer (36)
3 Supply Trucks (21)
(Total: 148)

There is a couple of flaws I see in this combo if you don't mind me saying....

1) There are no tanks moveing forward to take hits away from your main group. Mortars hitting your slow HTs will be too close to your rifles and arts.

2) I feel there are too many rifles and isn't enough fire power. IMHO I would replace some of the rifles for tanks.

What do you use the planes for? If it's for the defenders then don't need so many rifles.
 
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Don Mugel

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Thank you all for the feedbacks! :)

@BV1213:

1) Sometimes I loose all 3 medium tanks in the first half of the battle at a wall before a cannon tower. And in most times I don`t miss them, because I could finish the opponent with subs and artillery. This created the idea to make the change as statet above. But till now I could not test it; this week to few time for playing.

2) I use the triplanes mostly for suppressing defenses, seldom for a couple of tanks or a HT. There is firepower enough in the composition; I have no problems to get 100%. Today are my artillery up to howitzer – so there is much more firepower without changing subs for tanks. And especially tanks have very low firepower in relation to camp space.

Next week I can play again some more, then I'm doing a few times experimental attacks. I'll try to post a few attacks as video, then we can discuss it with more real stuff - what do you think, worth it?
 

BV123

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Even with HTs you have to watch out for anti-tanks behind walls. I always counter with planes or arts whenever my tanks/HTs get too close to them.

Usually I say stick with what works for you. But also what is the point of getting new toys if you are not going to try them out. Go ahead. Let us know how it is working out for you. =)
 

The Huns

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My guess is heavy tanks are a waste of space for you. Looking at your army composition the heavy tanks would be the same as the medium tanks, meat shields. So you could either get 2 heavy tanks (44k HP and 2200 damage) or 3 medium tanks, a howitzer, and 11 submachine guns (66.9k HP and 2301 damage).
 

Ravenlord

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I don't know if this will help but I've recently changed from Roman to French in my new global age. I've been Roman since day 1 and been using HTs for a few months now. I've always suspected that the French tanks would be a good alternative and l can unequivocally say I'm glad l changed. I now use 4 regular tanks (compared to 3 heavies) and the hp, with Versailles, is about the same as a HT!
Plus l dont have to worry about them going for a mill when there's a tower shooting at them - they're going after that tower! So even though l have less troop space l have 1 more tank, an extra howitzer and extra rifles. And l do love the new look French tanks!!!

Now I'm not advocating that you change from Romans - just giving you some food for thought. I still think a HT heavy army can be a good thing - cant wait to prove it with my Germans .....
 

BV123

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My guess is heavy tanks are a waste of space for you. Looking at your army composition the heavy tanks would be the same as the medium tanks, meat shields. So you could either get 2 heavy tanks (44k HP and 2200 damage) or 3 medium tanks, a howitzer, and 11 submachine guns (66.9k HP and 2301 damage).

It's not all about HPs and DPS. It is not as clear cut as that. There are many things to consider. But most importantly is how that person can fully utilise his/her individual troops.
 

Don Mugel

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My guess is heavy tanks are a waste of space for you. Looking at your army composition the heavy tanks would be the same as the medium tanks, meat shields. So you could either get 2 heavy tanks (44k HP and 2200 damage) or 3 medium tanks, a howitzer, and 11 submachine guns (66.9k HP and 2301 damage).

Yes you are right. The calculation of dps or hitpoints is convincingly (see the calculation below). The reason: my HTs are only MK1 and still without “+15% attack speed” and without “HT army camp space -1” both possible improvements out of the library.
With MK3-HTs and all improvements from the library, I will have good army compositions with HTs in the calculation.

160619 Comparison of HT-Army-Composition.jpg
 

Don Mugel

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Thanks for your idea to change my nation. But although the roman nation till now does not benefit from the global age - no additional army camp space and heavy infantry quietly makes no sense for my army composition - I want to stay roman. I like the flexibility that the additional army camp space gives me, so I'm not dependent on special units and can play many different strategies very well.
 

Don Mugel

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It's not all about HPs and DPS. It is not as clear cut as that. There are many things to consider. But most importantly is how that person can fully utilise his/her individual troops.

Yes I agree with you. Therefore I have tried the army composition with the heavy tanks. I made about 20 attacks and here my experiences from these attacks:
Basically the concept works good, but is not as strong as my original strategy. It's still easy to pick up 100%, but the losses of submachines are greater, because these are no longer protected from the medium tanks from mortar fire. This is a real disadvantage!
There is also the risk of losing a HT, if you are not concentrated at the assault - happened to me once and then at least 900 oil are away and the attack is severely weakened – I have lost the other HT some seconds later to! :rolleyes:
But the HTs also bring real benefits: splashdamage is great and the double damage against the tanks of the defender in combination with the splash damage is strong. Especially against cities in the industrial age and age global very helpful!
And the HTs are not as vulnerable to anti-tank-guns, because they march closer to the howitzer than the medium tanks and anti-tank-guns can thus be turned off quickly.
Conclusion: back to my old army composition until my HTs least are MK2 and I have explored the improvements for HTs in the library. Then I will make a new attempt and I'm still confident to bring it to success.
Over all conlusion: HTs itself are and remain really cool! :cool:
 

unforgiven91

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If you are Roman and use medium tank in your army then you're better off with French. Roman gets +13 extra troops plus unique infantry with people don't use anymore. As French you get +9 extra troop from ally gate, unique tank and faster training time including plane training. So with the loss of 4 troop you get 2 additional good buff.
 

Max_imus

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You cant use HT's without at least 2 normal tanks as a distracion from you rifles.I play with HT's (1 or 2) for months now and I cant imagine to play without that if you dont have specific tactic against mortars (triplanes supression etc)
All library researches and especially BB are a need tho!
 

Don Mugel

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Thanks for your Ideas!
In multiplayer mode I play always without alliance gate troops. Therefore, French is no real alternative for me to my Romans. 3 French medium tanks in my current army composition will give me + 20% HP: roundabout 10,000 additional HPs. An additional Roman medium tank costs me only 10 of my 13 additional camp spaces and gives much more additional HPs. And yes, it`s right French training buff is great. And although I don`t use my roman unique heavy infantry since moths, I still like to be Roman.
On the edge of times the question whether it is true that the French Nation get+9 alliance gate space? I always thought so far that only get +3 since Gunpowder Age!?!
 

Don Mugel

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Yes, that is a very, very good note – completely in accordance to my experiences!
I have already considered the integration of 1-2 medium tanks in my army. So far I have not done, because I thought I will then have too little firepower (dps). Despite mortar suppression with my 4 Triplanes MK3: my Submachine Guns get still too much damage from the mortars!

Either I take more Supply Trucks to heal the Submachine Guns faster, or add 1-2 medium tanks to distract to the fire from the Submachine Guns. May I ask: what nation are you playing? And maybe you could post your current army composition with medium tanks and heavy tanks?

By the way, what is the meaning of BB?
 

Ravenlord

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My french tanks help me two-fold:
Go for towers/distract mortars
With Versailles french tanks are as powerful as HTs.

Sorry, three-fold:
They take up less troop space.

Just sayin'. :cool:
 
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Max_imus

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Don Mugel
Here is your anwer (I havent been there for few days). BB means brandenburg wonder, its absolutely crucial for playing with HT's.If you have a statue of liberty,its better to play without factory units.I play for Romans (@Ravenlord dont troll all those who are not frenchies or english :D, it would be too boring :D) so I have 148 army.My 2 army compositions are: 2HT,2 light tanks,2 healers,4 arties and rest rifles,3biplanes OR (in Kingdom and higher) 1HT,3 light tanks,2healers,6 arties and rest rifles,3biplanes
Of course you need splash damage and -1 troop space and the faster HT from Global library has to be awesome too (Im still IA).I dont think about HT like a main firepower as with StChamonds but as a great power for destruction of multiwall town bases.(takes couple of seconds with 2 HT's)

MK3 heavy tanks will be probably one of the first things Im going to do in global.
 
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