i see no balance in here

Motaz Tarek

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so everyone complaining their nations don't do so good in wars and now buffing defense will make all nations but british obsolete
even British won't be a good option after the new bazooka tower coming to this game, a single shot will wipe all ur shooters, ur dreams, and ur life
idk if it's gonna be as strong as the current bazooka tower but the dev mentioned it being deadly so i can guess, and i can imagine how it's gonna be when coupled with the original bazooka tower in a single base

and sabotage, why don't you just delete if ur so bothered with sabotage? what's next? TC sabotage won't prevent it from releasing howitzers? guys u already double it's space, and in many cases it fails to stop generals from spawning if castle is well surrounded by barbed wires and defenders, sabotage will end before destroying the castle
yea i hate to see my generals prevented from being released but i try to tactically place my castle for that reason, and it's not a waste of rss and weeks invested, they are still playing awesome role in offense, very strong tanky units, so ur getting what u pay for in the end
now why am mad, cuz if ur troops are standing on barbed wire, a max one with 50% reduction to dmg and speed, those generals are coming out with 6 machine guns reducing ur troops speed and damage by another 50% that's a 100% decrease in damage and speed, with AOE damage of machine guns, that what actually kills u not the generals, look closely when u fail to sab castle u will know what i mean, and now they will become a fact in every battle so GL with 100% useless troops

i don't see why buffing defense in this way is the only priority for balance, at least buff other nations for new strategies, everyone is sorting their bases in an anti-shooter fashion making it more and more difficult by time for shooter based nations to get 5* cuz bases are in the way for perfection against shooters, and that new zooka towers will obliterate mass crowds of shooters in one hit as it seems, with no other options for players to go with different combos cuz other units are totally useless in wars
 

Motaz Tarek

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no idea why they do this, using cards now won't even give u the chance to win lol
 

Motaz Tarek

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not the vandal card with spears vs elephant archers mate, free cards still not on par with the premuim ones, not complaining since I don't face alliances with 4 eleph archers card in each strong hold so often, but i faced them once (samurai rank 7) and was able to 5 star their #1 with the last elephant archer card from event i had, but my second target #2 nope cuz i used free cards
 

British Coffee

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Bazooka towers was the stupidest thing they could come up with. It's a defense that doesn't have any weaknesses unlike other defense buildings.
As for tactics in general, all it did was discourage lower level players from playing WW, since they are either forced to attack someone much weaker than them with sabotages since every single base has field howitzers donated most of the times and only counters they have against it is sabotage. There's no room for experiment, creativity or anything. For the higher level players, it's less of a problem since they get sufficient amount of tactics in their hands in addition to planes and wonder powers which gives them much more room to use different tactics and strategy.
 

Manifesto

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Why do you people complain before you even see the finished product? How do you know you can't Sab the missile silo or send in a few planes to take it out?
I guess you must all be clairvoyants! :)
 

Motaz Tarek

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i know i can sabotage and send planes for it, and that's make it a huge burden for me
simply like the current bazooka, obligatory consumption to one of ur sabs which makes general tactic space reduced from 7 to 5
or else send ur fighters which by no mean will be effective cuz obviously everyone will place all of their SAMs around it which will be a waste of fighters and getting them all destroyed without even destroying their target
i know i have to wait and see, but i am sick of further defense boost that takes away the game fun & they r making it impossible to attack, even the tactical helio that solved sniper tower stupidness they think it's too strong and probably will get smoked in terms of hp (which i hope not) instead of making it unable to carry raiders and solve the abuse point
 

Motaz Tarek

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yea even for high lvl players it's gotten worse when they nerfed tactic space, no much room for sabotaging every deadly building in this game, and problem is, they r making sabotage ineffective against 2nd strongest building (castle) after it has become ineffective against strongest one (stronghold)
no idea why sabotage were made.. to use on farms or what?
 

British Coffee

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I think thats the biggest fuckup they made. For attacking P2W bases filled with troop tactics and bazooka towers, 2 tactic space nerf for sabotage is pretty big. On the other hand, if you are just attacking none P2W base in WW(which people in low-mid tiers face) tactic spaces for globals and AA is more than enough to 5 star as long as they have upgrades and skill.
 

Manifesto

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Motaz Tarek , you don't have to sabotage the castle. 6-8 shooters (even non-British) can take out a General, especially one that has 50% health.
And if you don't want the missile silo to go off, don't congregate your troops. Don't rally to a certain spot, rally on a building.
Sure, we can't always guarantee how our troops behave but let's wait and see before we condemn the changes. These things are never as bad as they first seem.
Adapt, overcome.
 

Mountainking

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Thing is Motaz Tarek everybody will be in the same boat. So the difficulty that you will have to 5* an opponent, the same will apply for them to 5* you. 5* should be an exception not the norm anyways. Spwaning generals on destruction is a good idea imo. Don't come and put P2W alliances in there. They already have the edge filling SH with elephant cards.
 

LordJestix

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Thing is Motaz Tarek everybody will be in the same boat. So the difficulty that you will have to 5* an opponent, the same will apply for them to 5* you. 5* should be an exception not the norm anyways. Spwaning generals on destruction is a good idea imo. Don't come and put P2W alliances in there. They already have the edge filling SH with elephant cards.

This just gives p2w that much more of an edge. they have elephant archers so they dont care if your fort spawns its generals, they are still going to 5* you. Us F2P on the other hand now have to deal with all 3 of the generals plus all the SH troop cards. So now what might have been a 4 star battle is now a 3 star battle.
 

Mountainking

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If they want to pay to 5* me, they are free. I am happy that with ww replays, I can see all the crappy wallet warriors or kitchen sink 5*ers using every crap they can to hit my base. That in itself is so amusing :)
 

Andrewdsz

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I beg most of you guys probably never seem Players in lv 190s 5* lv 270s all white walled bases in ww before. Or 5* a lv 230 all white bases without using any cards.

Some alliances like mine are dealing with SH elephants and zooka tower daily, btw. I don't see a problem and if u can't do it that ain't no problem of others. Stop spreading the ideas of impossible,please.

if anything is too strong it is the offensive power needed to be nerfed. Tons good lv 180s can take out lv 250s with free cards. You just probably haven't face players like those.
 
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Motaz Tarek

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Manifesto sadly the idea of not triggering castle by using british shooters is theoritical, aside from using APCs which is quite helpful for british and that the soldiers it releases will trigger the castle, and the generals which happen to have a range less than 5 except napoleon, and the heavy tank mercenaries which of course will trigger it too
even british shooters themselves can and infact most of the time trigger the castle due to the fact they aim at a defender that drags them into the trigger range of castle
the only case u can destroy it without sab is being prepherally place which is not a feature of well designed bases
 
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