Introduction: Joe “Muet” Grubb - Lead Designer

pckrn

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so retraining time is made a little longer rather than much longer (at the cost of a lot of trade goods). but longer is longer. why are you trying to correct something that isnt incorrect? i thought you hated to see that Manifesto
 

Manifesto

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My point is, and was, that the blessing reduces training time. Disect it any other way you wish. Or hold on to your negativity instead of seeing possibilities. Either way, it’s no skin off my nose. :D
But yes, you were correct. So sorry.
 

Chadwicke

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And reports are raining in that the museum war side is completely hackable and many whiwh teams are using the exploit this has been confirmed from people that have left certain teams in the past couple of days
 

oddin

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it would be wise to provide info to the CS and devs. is that possible?
 

forgetthis

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Customer Service and devs have never taken any serious action against cheaters. Not sure why anyone would expect them to change that now.
 

No Angel

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Spending crowns for turkey blessings is the worst, last year we got turkeys for free!:confused:
Where's the design change according to seasons/holidays?! :(
 

unhappy

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It's been 10 days now and the fun is still missing! What the hell is going on?

Still no mention of training time reductions. If they aren't touched I am done. Especially if the tactics are again reduced to 1 space there is an extra 1.5 hours to retrain just 2 more tactics. Screw that. I want to be playing right now but my tactics were going to be 3 hours 44 mins and that was just for 5 tactic spaces. No way will I play without close to full tactic available since the rebalance. I really cannot be bothered waiting anymore. I am probably making about a third of the attacks I was pre-rebalance.
 

Manifesto

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Don't forget there were people already retraining 7 tactics before, the lazy players who dropped 7 decoys to expose traps and waltz away with oil.
 

sulbin

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Will everyone update after they leave?
Everyone is getting tired and leaving.
How long will we have to wait?
BHG_Muet
 

Tsamu

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BHG_Muet , your initial involvement with the community was a great success. It's been over a month since you started the conversation. We would love to have new post from you. Hoping it's soon :D
 

Persia

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Yeah, how disappointing. Hasn’t even been online since 19 November. Nexon once again showing their true colours — this was nothing more than a last-ditch attempt to get players back in, since they’re obviously reeling from the predictably terrible effects of their rebalance. Once again, no honesty, just lies.
 

Manifesto

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I don't think he planned on being a regular contributor to the forum.
He said what he had to, now Joe and the team are hard at work to buff 1-2 troops, reduce tactics spaces & effectiveness plus add exciting war artifacts to the museum.
All in the name of promoting troop diversity and wars!.
 

Mountainking

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...which was definetely NOT NEEDED had those stupid (well they are clever for doing it to increase crowns use) EAs been nerfed in the first place.
All they did was force people upgrading HTs, tactics, factories and uni and many did it with crowns....crowns use = money $ $ $ $
 
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KazeLegacy

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[color=4649EB]@Joe “Muet” Grubb[/color] from what you listed out, you seem to understand and know what needs to be done for this game to move forward, patiently looking forward to the changes.
 

Excalibur

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lets face it they made there loot and now wont bother .
its rediculous with war museum .u get killed by a player who u dont know is a cheater with god mode like garuda have done ,or some one who has museum maxed .spawn delay of 85% ...lol how will i know what i am up against or what war artifacts are attacking my base .
i was always of the opinion that games like these are costly to play but with hours of entertainment provided i was happy to pay and play .
but now its pay or u loose .i stopped my $100 budget a month for nexon .
 

Corne

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Why are my posts being deleted????? Its really sad this censorship here....
 

GWKdog

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I don’t blame this gentleman or anyone in community relations... if you search Nexon on google you will see a pattern of corporate behavior that fits the mold of what occurred here. Devs don’t make business decisions. If the corporate-types can force alterations of aspects of gameplay to the extent that there is a short-term revenue bump, that might be all their executive boss needs.

Businesses certainly care about long-term viability but maybe there’s an executive timer on this game... a point where the short-term benefits of slightly increased revenue outweigh the long-term detriment of a dwindling player base. It is likely that they have a strategic timeline leading into the release of Dominations 2 or some other game and that the incremental steps towards p2w are part of the business plan. It’s not that they don’t understand the situation or hear you, it’s that the devs are employees of a company that has to be profitable to get financing for their next major projects.

If you want to make money as a dev releasing a f2p game, it makes sense that you would have very little p2w at the beginning of the dev cycle and after you thought your player base peaked, you would start bleeding the turnip. It’s not a lack of understanding, a refusal to hear you, it’s that they’re working a business plan that they’ve honed over the course of several releases.
 
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