It is such a wonderful "Upgrade" for AI

leoelephant

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Jun 9, 2015
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I think that I am quite objective when I express my opinion on this game. I must say I really hate the ai after the upgrade. I seriously never thought of the developer can make a not so correct programming even worse, as almost close to unusable.

Why the plane fly for so long and for such large area, totally irrelevant with its target? Then tell me how to implement my tactic?
Why artillery totally ignore all citizen hut, and more disaster that they ignore lethal anti tank gun in many cases???
The troops in general are much easier to be distracted and all like to join a suicide mission. Is this ai change on purpose so we easily lose troops in attack?
I am so angry about this upgrade on AI. If it is not broken, why in the hell change it??? It is really stupid like a shit now.
 

Chris Coley

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May 24, 2015
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I think this goes to show the old saying "you can't break what's already broken" ain't true.
 

helix900

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Dec 23, 2015
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I think we shall be grateful that Nexon is not in the parachute manufacturing business, I mean, you jump out of a plane, pull the handle and the only thing that happens is a note pops out saying they are aware of the problem, please be patient, we are working on a solution.
 

Atinyfish1386

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Dec 14, 2015
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Hey you never know maybe they are in the Parachute business. You may want to double check where your chute is made ;-)
 

Motaz Tarek

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Apr 19, 2015
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before the update i suspected artillery are priotrizing non defensive buildings but that wasn't so clear as it is after the update, it totally ignores defensive building which much closer to it and head for a non defensive one, looks like they wanted to make it worse but things gone so wrong not just worse
 

vincentdang4

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Oct 27, 2015
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Artillery and planes have become even more unpredictable with this update. Also, it appears tanks will occasionally ignore certain defensive buildings despite sitting right next to them. I won't even bother to comment on archers/riflemen, but they didn't seem to have gained much intelligence
 
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Nathan Win

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Apr 13, 2015
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I think that I am quite objective when I express my opinion on this game. I must say I really hate the ai after the upgrade. I seriously never thought of the developer can make a not so correct programming even worse, as almost close to unusable.

Why the plane fly for so long and for such large area, totally irrelevant with its target? Then tell me how to implement my tactic?
Why artillery totally ignore all citizen hut, and more disaster that they ignore lethal anti tank gun in many cases???
The troops in general are much easier to be distracted and all like to join a suicide mission. Is this ai change on purpose so we easily lose troops in attack?
I am so angry about this upgrade on AI. If it is not broken, why in the hell change it??? It is really stupid like a **** now.



I can confirm this. Also, there's the "invisible zombie" buildings. Basically, they have a tiny amount of hp left, all on fire and smoke, but for some dumb reason my troops ignore it right next to them and the cannon tower just destroy my whole troops. I didn't have rally available to rally on it. For some reason my troops think the building is destroyed and they start to ignore it. Why does the game gets worse when they have new updates? Do they not have any QA or competent software engineers??
 

danron1376

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Dec 9, 2015
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I can confirm this. Also, there's the "invisible zombie" buildings. Basically, they have a tiny amount of hp left, all on fire and smoke, but for some dumb reason my troops ignore it right next to them and the cannon tower just destroy my whole troops. I didn't have rally available to rally on it. For some reason my troops think the building is destroyed and they start to ignore it. Why does the game gets worse when they have new updates? Do they not have any QA or competent software engineers??

yes i was about to post the same thing. it forces us to waste a rally to finish off these buildings
 

helix900

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Dec 23, 2015
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If you read the description for cannons and artillery it says: They´re completely defenseless against enemy troops though, so escort them with archers and other troops

The following question is how do you escort them? Archers/riflemens dropped to escort them deserting away in another direction or having a total blackout starting to emptying their rifles at a wall even if there´s a hole nearby, meanwhile the cannons/artillery happily running in front of towers and other defenses getting easily picked off.

Don´t the developers/programmers try the game before releasing updates? There´s a really urgent fix needed for this. The game probably never had been more screwed up than it is now.

Otherwise just change the descripition to: They´re completely brainless and will go in any direction getting easily killed, don´t use them
 

S_How

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Oct 22, 2015
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Its weird, usually Im all over nexon for the bugs lol. But Im not seeing any AI badness with my rifle/cannon setup after patch. Ive only had one crash since patch, too. I wonder if its just specific devices having issues now? I have a 6+
 

GailWho

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Jun 26, 2015
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In my opinion this is a nerf for the artillery/riflemen combo. While it doesn't happen every attack it seems to happen in the most inconvenient times like when you have a juicy base with tons of resources and your riflemen wander off and leave your arts to fend for themselves shooting at walls. Not the same wall post either but next to each other so when they are killed they leave a series of red hp bars loitering over the walls. I've resorted to taking my raiders out of mothballs and try the tank/raider combo. Not a bad alternative for getting resources but not nearly as satisfying at leveling an entire base.
 

GailWho

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Are they your average run of the mill zombies or the smallish kind with hairy feet?
 

leoelephant

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Jun 9, 2015
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I think very possible Nathan nails the problem. "low health building is invisible" makes sense to many cases I noticed. It explains why if three planes being sent to same tower and Ai exposes issue. As the tower is going to collapse and the following plane will ignore it and fly blindly in a very cute route to say hello to all the defending towers and mock them until they shoot it down.

And artillery sometimes just walk past a burning antitank gun and thinks it is not working anymore. It is likely the key issue in this upgrade.
 

Max_imus

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Jan 27, 2016
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Yup, me neither, only planes AI problem, ....and sometimes rifleman but not usual.And Im using HT, artillery, rifle combo.
 
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