Manufactory: Will defense become too OP?

witCat

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Upgraded all Munitions in EBT and assigned all troops and buildings with Range +1. MRL could even benefit from Range +2 in EBT.
@Chartlux Ok. Can you or any of the participating EBT’s answer the following: (As you stated that offense was too OP during the test phase)

After all offense/defense munitions were fully upgraded and assigned.
1. We’re you able test offense againsts another players defense like in a proper WW?
2. Were coalitions taken into account?

Let me be clear I’m not talking about the current state of the game but how the Manufactory will change the game in a few months. I value attackers as well as defenders feedback even farmers lol!
 

Chartlux

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@Chartlux Ok. Can you or any of the participating EBT’s answer the following: (As you stated that offense was too OP during the test phase)

After all offense/defense munitions were fully upgraded and assigned.
1. We’re you able test offense againsts another players defense like in a proper WW?
2. Were coalitions taken into account?

Let me be clear I’m not talking about the current state of the game but how the Manufactory will change the game in a few months. I value attackers as well as defenders feedback even farmers lol!
I got a lot of 5 stars against Automation Age players during EBT. Even with generals like Zhukov and Petra Herrera at level 110, this victory was very easy. I mainly used a combination of Range Siege and MRL during EBT.

For Munitions, it was very difficult to find other players. So I had no choice but to test it with my base, which had upgraded all assigned Munitions.
 
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witCat

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I got a lot of 5 stars against Automation Age players during EBT. Even with generals like Zhukov and Petra Herrera at level 110, this victory was very easy. I mainly used a combination of Range Siege and MRL during EBT.

For Munitions, it was very difficult to find other players. So I had no choice but to test it with my base, which had upgraded all assigned Munitions.
Appreciate the feedback. Could you load your museum during the testing?
 

Chartlux

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Appreciate the feedback. Could you load your museum during the testing?
The difference between EBT and DomiNations was the same in everything except the presence or absence of the Manufactory.
 

witCat

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The difference between EBT and DomiNations was the same in everything except the presence or absence of the Manufactory.
Last question: During the testing phase was there an opportunity given to participants to test and offensive player vs a defensive player that included museums, coalitions and munitions?
 

Chartlux

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Last question: During the testing phase was there an opportunity given to participants to test and offensive player vs a defensive player that included museums, coalitions and munitions?
I feel like that I was given enough time and opportunity during EBT.
 

Nico

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I think mortars are going to be less used soon, they dont have that +1 range which all shooting defence building will have. Now even anti tank guns can shoot mortars lol...

APC:s and MBT:s become interesting choice in future because of splash damage.
 

Tedi925

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Yes, it's horrible for attackers. Something will start shooting on my attacking troops and I will not be able to clear 3D base very easy.

Typical thinking of most attackers (even some who call themselves tier one attackers)
 

Nico

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Yes, it's horrible for attackers. Something will start shooting on my attacking troops and I will not be able to clear 3D base very easy.

Typical thinking of most attackers (even some who call themselves tier one attackers)
Did I say it's horrible? No, i was thinking whats the new META for offence. Apparently it isn't mortars anymore.
 

King Crimson

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Did I say it's horrible? No, i was thinking whats the new META for offence. Apparently it isn't mortars anymore.
That's the point of introducing new challenges with new buildings - to mix things up. It's too easy to keep using the same boring meta, no matter how effective it is. If this new building forces offensive players to start experimenting because defensive players started experimenting - or vice versa - great!!
 
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King Crimson

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And, don’t forget to cry that Dominations is an attacking game. Who ever came up with that one should have their head examind. It’s a War game and needs to be challenging, strategic and fun. You want easy street go to another game.
This again? Of course it's an attacking game.
Yes it's a war game scenario but you do realise that it will be a very boring game if neither side actively attacked the other??
You make war by attacking the other guy! Otherwise it's just two countries staying at home. 😄
 

King Crimson

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I completely agree. As is this game favored D, but was close. Now D will be so OP. Better munitions at low levels. I think BHG will have to correct this like they did when AH were OP. And D peeps were crying for years, so I would be aware of that. Now O is crying because there is reason to as we have to spend money on TT to have a chance at a 3D
BHG will need to correct this? What's wrong with YOU correcting this?
BHG gave players the tools to improve their defences but they also gave players the tools to improve offense - all it takes is for players to start thinking again.
If you need to rethink your strategy because the other guy changed his, that's a good thing.
 

Seek

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Well a mate in my clan smoke my level 425 base with Heli Para combo in 2:03 with heli with the plus 1 range and armor. He ate my protected defenders alive and I start with +72 defenders hp. He has hit teir 1 3 D players no problem. My base is max on all defensive up grades.

So how about people saying Defense is getting over powered actually learn to take the challenge and adapt lots are havin zero issues . Basically if you knew how to set up striker account before the update you will have little to zero problem getting back on top the 3 D players. If anything they need add more defense . So hell no defense is not over powered
 

King Crimson

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Well a mate in my clan smoke my level 425 base with Heli Para combo in 2:03 with heli with the plus 1 range and armor. He ate my protected defenders alive and I start with +72 defenders hp. He has hit teir 1 3 D players no problem. My base is max on all defensive up grades.

So how about people saying Defense is getting over powered actually learn to take the challenge and adapt lots are havin zero issues . Basically if you knew how to set up striker account before the update you will have little to zero problem getting back on top the 3 D players. If anything they need add more defense . So hell no defense is not over powered
So sorry your base got smoked so easily but didn't OP say that defensive buildings can get +1 range as well??
Have you explored all def options in the manufactory yet?
As a player who like to attack and win, I can't feel sorry for D players. If the manufactory improves my helis then I can't complain about someone else who uses them on me.
And just like I don't worry about the people I'm attacking, it's up to me to come up with new ways to defend my base if needed.
I would be seriously pissed if the devs nerfed my troops in an attempt to make your base stronger - or made your base stronger, which would nerf my troops just the same.
 
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Seek

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So sorry your base got smoked so easily but didn't OP say that defensive buildings can get +1 range as well??
Have you explored all def options in the manufactory yet?
As a player who like to attack and win, I can't feel sorry for D players. If the manufactory improves my helis then I can't complain about someone else who uses them on me.
And just like I don't worry about the people I'm attacking, it's up to me to come up with new ways to defend my base if needed.
I would be seriously pissed if the devs nerfed my troops in an attempt to make your base stronger - or made your base stronger, which would nerf my troops just the same.
Working the plus one 1 range currently but yea I am running armor and one that cast protect plus more lol spawn in mid 130 range
I am in good alliance in top 15 thing is on equal terms O is stronger then D overall and I have played both as striker and defender. Which I am cool with but when folks say D is getting OP I am calling it as I see No D is not Plus for every D there is counter.
 

witCat

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@Seek Again, the post is about whether defense will become OP in the future. I was curious to know how the testing was conducted. Were all parameters looked at, like did offense go against defense will full museums, munitions and coalitions as this is the only way to conclude whether the game will balanced (with the new Manufactory) or whether offense/defense is OP In the FUTURE! The game is an attacking game like @King Crimson pointed out. If no one attacks there will be no wars. Even defenders need to attack.
 

Seek

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@Seek Again, the post is about whether defense will become OP in the future. I was curious to know how the testing was conducted. Were all parameters looked at, like did offense go against defense will full museums, munitions and coalitions as this is the only way to conclude whether the game will balanced (with the new Manufactory) or whether offense/defense is OP In the FUTURE! The game is an attacking game like @King Crimson pointed out. If no one attacks there will be no wars. Even defenders need to attack.
How about we just remove all defense from game ? It will be just as boring line them up and let them ripp thru a base. So they are like Ying and Yang . Attacking game or not got to have defense to make it challenging.

As for the future no way do I think go down as Defense will be OP. Kinda look at BHG as arms dealer they sell to one side to buy some defense and then counter it with selling offense counter to other side and cycle repeats just like on every game out there like this.
 

Rollin

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Currently the Off will be much stronger than the Deff.

Let's do the math.

Mortar:
33% HP
42% Dmg
6% Attakspeed
5% Movementspeed
-5% Overall Dmg reducing
-13% Dmg Reducing when moving.

Artillery:
22% HP
30% Dmg
+1 range
9% movement speed
-5% overall dmg
11% attack speed

The Deff will have
51% HP
14% Dmg
+1 Range
6% Attackspeed
-15% Dmg Reduction vs Ground
-5% Overall Dmg Reduction

Conclusion: The mortars/artillery will receive significantly less damage (14% All Tower Dmg vs. 22%/33% TP and -5%/-11% Damage reduction) and will live longer. The damage dealt will remain about the same without recon or will lean more towards the artillery/mortar side (51% HP vs. 30%/42% Dmg). With recons, it will be extremely unbalanced as everything multiplies by x3.

Yes, the mortars will have one less range, but the artillery will have one more. Through small Buffs you can strengthen the mortar with more HP, Proctetion ore Heal.

The defenders will in turn become stronger due to the protection, this will make the mortars slower, the easy solution will be a lot of EDST, which is easily possible as a mortar player.

The Deff always has to be able to adapt, but can't have everything. Either high DST values or high HP/Dmg All Towers, both are almost impossible.

I think mortars will have to have an adapted way of playing, then I think it will be stronger than before. Fighters become weaker. I think helicopters will remain strong.

From the numbers I don't see any "overpower Deff" unless someone can explain to me exactly what the Deff is overpowering?
 
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Tedi925

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Ts at the First wave and with that munition that making spawning troops immune to betrayal and all those huge amounts of DST from defensive councilors is clearly OP.
Did you even try to betrayal troops with protection before you write bullshits like this?
Of course,you didn't.
 
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