Sotajumala
Approved user
- Joined
- Jun 24, 2017
- Messages
- 6
We just finished a tight war. One of our global age alliance members has a missile silo. It didn't seem to fire as would be expected and there was no reason it should not have done so.
Timeline:
2:44 - Missile silo activates (sound and animation) - there were plenty of troops including infantry tanks, and artillery out at this point (i.e. lots of hit points to properly make the silo activate)
2:18 - Missile silo gets sabotaged and subsequently destroyed
If you have the feeling that something is missing, you're right. THE MISSILE SILO NEVER FIRED ONCE IN 26 SECONDS!
That missile silo subsequently worked as expected when the alliance member was attacked twice in raids shortly after the war ended. Nexon was contacted and is looking into it.
Has anyone had a similar experience?
Timeline:
2:44 - Missile silo activates (sound and animation) - there were plenty of troops including infantry tanks, and artillery out at this point (i.e. lots of hit points to properly make the silo activate)
2:18 - Missile silo gets sabotaged and subsequently destroyed
If you have the feeling that something is missing, you're right. THE MISSILE SILO NEVER FIRED ONCE IN 26 SECONDS!
That missile silo subsequently worked as expected when the alliance member was attacked twice in raids shortly after the war ended. Nexon was contacted and is looking into it.
Has anyone had a similar experience?