Nation Rebalance Suggestions

NoMem Wilson

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Joined
Jul 15, 2015
Messages
122
These are some ideas for nation rebalance that my allies have been brainstorming about. I'm not set on these numbers but it's a place to start and continue this conversation in the community. My main goal was try to keep these added benefits in line with their already present benefits while at the same time making each Nation even more unique and more strategic when choosing a nation, also you must consider the nation when targeting the base.

British - add 15% eco production
Chinese - add +1 active stronghold capacity
Germans - permanent Fury
Greek - add 15% to all bldgs hp (or def. Bldgs only or non def bldgs)
French - all defensive tanks have 20% hp 15% dps. Still spawn main battle tanks, just unique stats
Korean - reduce tactic training by 20% or immune to . Wonder tactics blitzkrieg and satellites
Japanese - add 15% dps to all towers
Roman - add 20% museum storage
 

oddin

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Joined
May 17, 2018
Messages
1,597
nice suggestions except the chinese +1 stronghold. maybe +1 worker (making them 2) would be better.
 

Mixie

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Joined
Aug 22, 2018
Messages
124
I would like to see arrows from Japanese town center turn to rpg missile in Space Age
 

GWKdog

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Joined
Nov 17, 2017
Messages
32
In the lead dev introduction thread he mentioned that nation rebalance was a long term goal on the table, but that there were more pressing concerns like matchmaking. Consider matchmaking, people here had been whining about it for how many years and it was addressed by the new lead dev. Give it time, they will get to nation balance...

e: especially because it costs crowns to switch... it’s a win-win.
 

Xabar

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Joined
Dec 9, 2017
Messages
456
@NoMem Wilson There are many post about it. Some of them with answers of the developers. But is, clearly, a pending thing. There are over powered Nations like gemans and Romans, that seams to be the only choise from Atomic to Spatial Age. Japaneses are unuseful.

-Secondary peacks, Non-german and Non-Roman Nations have to have defensive or ofensive secondary peacks. In other case Teutonic Fury and Romans-extra-troops must be nerfed. The first option is more parsimonnius for me

- Unique Factory or Airstrip troops, attended in one of the previous posts. This is currently ongoing for Romans, Japaneses and Germans, because their APC produce unique infantery troops,


https://forum.nexonm.com/forum/nexo...-requests/635256-rebalance-nations-advantages
https://forum.nexonm.com/forum/nexo...ure-requests/633889-improve-balancing-nations

TinSoldier Could you tell us if Nations Rebalace are going planed?
 
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