Nations Rebalance

MSS-Gaming

Approved user
Joined
Feb 28, 2017
Messages
168
I wanted to find the distribution of the player base in the available nations. To gather the following information, I pressed next in multiplayer 100 times and recorded my data at 632,1617, and 2613 medals. Here is what I found. (I put them into percentages, because x/100). For further reference, I am in the atomic age.

632 Medals
British 30%
German 22%
French 14%
Korean 13%
Roman 7%
Chinese 5%
Japanese 5%
Greek 4%

1617 Medals
British 39%
German 19%
French 11%
Korean 10%
Roman 9%
Chinese 6%
Japanese 3%
Greek 3%

2613 Medals
British 57%
German 23%
French 9%
Korean 8%
Roman 2%
Chinese 1%
Japanese 0%
Greek 0%

Average for Each Nation
British 42%
German 21.33%
French 11.33%
Korean 10.33%
Roman 6%
Chinese 4%
Japanese 2.67%
Greek 2.33%

As you can see the distribution is quite different in the three medal ranges, but some truths remain. British and Germans are the preferred nations of choice for Dominations players. If all nations were perfectly balanced, all other factors aside, each nation would occupy on average 12.5% (100% player base divided by 8 available nations) of the player base. Romans, Chinese, Japanese, and Greeks are heavily under represented in all three medal ranges. (Disclosure, some bases may have been counted multiple times as I was frequently kicked out of the multiplayer by the game.) My solution to resolve this disparity is not to nerf the British and the German, but to buff the 4 least used nations. The following is my suggestion for the changes to each nation.

Romans
Current Attribute: +10% army size
Suggested Attribute: +15% army size, +10% DPS to the nation specific unit

Chinese
Current Attribute: Bonus defenders from town center, +1 mercenary camp limit, +1 citizen
Suggested Attribute: Town center spawns nation specific units instead, +2 mercenary camp limit, +1 citizen

Japanese
Current Attribute: Town center shoots at invaders, +25% peace treaty length
Suggested Attribute: Town center shoots explosives that deal area damage and has a range of 14, +25% peace treaty length, while a peace treaty is active +25% to resource production buildings

Greeks
Current Attribute: Refund cost of upgrades 5%, Faster instant finish for upgrades 15m base +5m per age
Suggested Attribute: Refund cost of upgrades 10%, Upgrade times are reduced by 10%

Please review this topic and let me know your thoughts. Thank you.
TinSoldier Nb4powerup
 
Last edited:

MSS-Gaming

Approved user
Joined
Feb 28, 2017
Messages
168
What about the French?

The French tanks have stats similar to heavy tanks and the training time boost is quite noticeable. The extra troop capacity through the alliance gate makes them stronger in World Wars as well. I don't see a need to buff the French nation, I played as the French for 6 months and I was pretty happy. I only switched to Koreans to try something new.
 
Top