New units ( Mercenaries )

Azzaxtor

Approved user
Joined
Jul 10, 2016
Messages
17
This is some ideas for new units in mercenary camp.
1- Musketeers(four musketeers)
Hitpoints (195)
Damage per second (23)
Damage against defenders (101)
Range (3.5)
Number of units (4-like four muskereers)
Need lvl 5 mercenary camp
Strength (Eliminating enemy defenders)
Weakness (Cavlary and organized defenses)
Favorite targets (Enemy troops-defenders)
2- Tiger tank(i know he was in event but will be good to have it in mercenary camp)
Hitpoints (15.350)
Damage per second (370)
Damage to resources buildings (110)
Range (3.5)
Number of units (1-take 2 space)
Need lvl (9 of mercenary camp or 10 if you want to upgrade mc)
Strength (Tough, great dmg vs walls)
Weakness (Anti-tank cannons, slow)
Favorite targets (Defensive buildings)
..............................................................................................
This is for tonight :). Good night every1!
 

Caesars legion

Approved user
Joined
Jun 26, 2016
Messages
64
Hwacha: slow moving anti-troop cart that shoots a volley of rockets since every 5 seconds. Avalible at level 6 mercenary camp.
Hit points: 1500
Damage: 150 per rocket (fires 20 rockets)
Range: 7
 

Caesars legion

Approved user
Joined
Jun 26, 2016
Messages
64
VIET CONG: mercenary guerrilla that does high damage. However, it has very little health, and it can be stopped quickly by enemy troops. Avalible at level 10 mercenary camp. Invisible to enemy troops until it attacks a building.
Health: 1500
Damage: 100 (*10 vs. Defensive buildings)
Range: 3
​​​​​​speed: medium
Units: 1

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