Azzaxtor
Approved user
- Joined
- Jul 10, 2016
- Messages
- 17
This is some ideas for new units in mercenary camp.
1- Musketeers(four musketeers)
Hitpoints (195)
Damage per second (23)
Damage against defenders (101)
Range (3.5)
Number of units (4-like four muskereers)
Need lvl 5 mercenary camp
Strength (Eliminating enemy defenders)
Weakness (Cavlary and organized defenses)
Favorite targets (Enemy troops-defenders)
2- Tiger tank(i know he was in event but will be good to have it in mercenary camp)
Hitpoints (15.350)
Damage per second (370)
Damage to resources buildings (110)
Range (3.5)
Number of units (1-take 2 space)
Need lvl (9 of mercenary camp or 10 if you want to upgrade mc)
Strength (Tough, great dmg vs walls)
Weakness (Anti-tank cannons, slow)
Favorite targets (Defensive buildings)
..............................................................................................
This is for tonight . Good night every1!
1- Musketeers(four musketeers)
Hitpoints (195)
Damage per second (23)
Damage against defenders (101)
Range (3.5)
Number of units (4-like four muskereers)
Need lvl 5 mercenary camp
Strength (Eliminating enemy defenders)
Weakness (Cavlary and organized defenses)
Favorite targets (Enemy troops-defenders)
2- Tiger tank(i know he was in event but will be good to have it in mercenary camp)
Hitpoints (15.350)
Damage per second (370)
Damage to resources buildings (110)
Range (3.5)
Number of units (1-take 2 space)
Need lvl (9 of mercenary camp or 10 if you want to upgrade mc)
Strength (Tough, great dmg vs walls)
Weakness (Anti-tank cannons, slow)
Favorite targets (Defensive buildings)
..............................................................................................
This is for tonight . Good night every1!