Okay, people, you have to realise one thing. Nexon is headed in a good direction with this. People wanted food for walls and shorter university research. They listened and delivered. Fixed the bugs with walls very quickly. Unlike MANY developers of games like this and of this scale.
And while you mention sandbagging and etc, I am sure that they are trying to come up with a permanent solution. It's in their very best interest. You can say:"Oh it's so simple, you just have to do x." No, it is not. One simple mistake can send the whole alghoritm, and a huge part of the game, into utter chaos. Game goes into chaos, the livelihood of those working in Nexon probably goes to chaos. Investors, shareholders jump ship when revenue sinks. You don't understand the risks here. Corporate life is about balancing above a huge pool full of sharks.
So, when I see a developer trying, to make a great experience for the average gamer, I have to give credit where it is due. Thank you, guys at Nexon. Keep up the good work.