Please increase the HP bonus for all meaningless buildings at uni

MartinK12

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Joined
May 19, 2016
Messages
379
In example by researching temple's HP at Suleiman's level 3 with each level upgrade I can increase temple's HP by 3% which is pathetic and makes this research pointless. Especially that everytime this is the same +3% of base HP.

But when u make it progressive ie starting from level 5 - things are getting interested:
lvl5 +5% HP
lvl6 +10% HP
lvl7 +20% HP
lvl8 +50% HP
lvl9 +100% HP
lvl10 +200% HP

This would make this research really interesting and make worth the effort. And let's face it, even +1000% HP won't mean a big thing because all buildings are tear down within just few seconds (1-3). But few stronger buildings like this could make a difference not only during raids but also in wars. Plus the face of attackers that require like additional 3 seconds to destroy that kind of building - priceless ;)


BTW
I think uni is great building especially now with Hiawatha and Mansa Musa so let's not argue again if it is good or bad ;) Let's focus on progressive upgrades for all meaningless researches and make it better :)
 
Last edited:

JMoney

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Joined
Apr 20, 2016
Messages
242
It would be better if it made the buildings have as much hp as a vault does.

Also Atomium + Hiawath/Musa research time is crazy useful. Nearly cuts the research time on all uni stuff by half, then you get Polymath and it goes from 40% shorter research time to 50%, legitimately half the research time. I'm so eager to advance to Atomic Age just to get that Atomium up and burn my workers in the Uni for those juicy buffs.
 

MartinK12

Approved user
Joined
May 19, 2016
Messages
379
I crush all rushed GA bases with my maxed IA army with ease ;) So rushing to get one wonder is not worth it ;)
 
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