Radzeer
Approved user
- Joined
- May 2, 2015
- Messages
- 510
It is really annoying, when the healing cart (which is a non attacking troop) tries to attack a tower or redoubt (and dies hopelessly next to it) after a raid is called on that building.
Hate it also when saboteurs/guerrillas run like crazy from the other end of the base to take care of a tower, and in the meantime they are massacred by the defending troops...
So could we have deactivated the raid for these troops?
Hate it also when saboteurs/guerrillas run like crazy from the other end of the base to take care of a tower, and in the meantime they are massacred by the defending troops...
So could we have deactivated the raid for these troops?