reduced artillery training time is awesome

Gambrinus

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May 2, 2015
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416
you guys should make the reduced time a permanent change. artillery is already one of the weakest units (hp wise) and doesn't even do twice the damage of a tank, but uses more that twice the resources and takes about 2.5 times longer to train. so i think it would still be a balanced units if the resource cost is really high, but the training time was on par with HC.
 

Nathan Win

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Apr 13, 2015
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842
you guys should make the reduced time a permanent change. artillery is already one of the weakest units (hp wise) and doesn't even do twice the damage of a tank, but uses more that twice the resources and takes about 2.5 times longer to train. so i think it would still be a balanced units if the resource cost is really high, but the training time was on par with HC.


I agree, it would be awesome that there is a permanent training reduction for cannon and healers
 

JuDomines

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May 14, 2015
Messages
597
Yup, at 130 capacity I currently use 5 artillery units. I really enjoy the current training time.
 

Hunter Killer

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Aug 14, 2015
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409
If it's too good, it's overpowered and it will be nerfed back. You guys are dreaming! :)

What you should have said instead is: "Even with the reduced training time, artillery is still not very usable. It'll be good if you could reduce it more"

Then they may have considered keeping the current reduced time. Now you blew it! :)
 

atramar

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Sep 16, 2015
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116
Cannons would be good if they would had better target priority... that's pretty much it.

imho dps wise they'r fine, hp - well, it's a cannon...
but ai.... damn....
 

Gambrinus

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May 2, 2015
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416
the reduced training time definitely makes up for some of the shortcomings in the ai.
 

Gambrinus

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May 2, 2015
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416
well, i thought i would try a different approach and give them some praise when they did something that has had a positive impact on the game play.
 

Endril

Play Hard
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Apr 12, 2015
Messages
126
I agree it could use a rediction about the aame amount of time as a tank, the same for the supply in my honest opinion.

Endril
 

atramar

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Joined
Sep 16, 2015
Messages
116
A bit... I still prefer my units to be smarter, not faster to build ;)

But I agree, *reduced* time makes up for it. It gives people opportunity to try different set ups of troops that include artillery.
 
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