Short Peace Treaty for Defensive Victory

Elite Clem

Approved user
Joined
Mar 10, 2016
Messages
4
With the forced quit issue fixed, I've seen my first defensive victory in months. +1 medal win from someone who looted all my resources. In the process, all my traps were sprung and defensive blessings used. Within minutes, someone else attacked me for a 28 medal (5 star) loss and further plundering of my resources.

I'm suggesting a short peace treaty for defensive victories. I'm very cognizant of the "no opponents found" problem, especially at higher medal counts but feel that a short 1/2 hour peace treaty shouldn't affect that much and would allow the defending player the opportunity to reset traps and/or defensive blessings.
 

Toast

Approved user
Joined
Apr 6, 2015
Messages
125
Excellent idea indeed. Also may I propose that your blessings remain active if you win a defence?
hate it when someone loots my resources, not gain any stars and I need to invest in getting all my blessings back in place.
 

WarrenX148

Approved user
Joined
Mar 13, 2016
Messages
81
I'm a fan of this, as well as the blessing idea. Though I'm not sure what the criteria is for the blessings to be used or not is. I've noticed that sometimes when someone just guns for my TC and nothing else the blessings stay. Is there a minimum destruction % that triggers the blessing use?
 

Brand Marrow

Approved user
Joined
Jan 21, 2016
Messages
1,117
I've often wondered about this.... criteria for whether your blessings get used up...may be worth posting as a separate thread...
 
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