Redgar
Banned
- Joined
- Apr 9, 2015
- Messages
- 1,394
Okay, I never tried hard to be there, caz playing casually, 1-2 hours a day, spent 10 usd in total, I've made to empire, 2600+ medals and top 200, building lvl10-12 walls. Nothing much.
But now in addition to just 3 units I use and 1 thing I build 99% of the time (walls), I am rewarded with no opponents bonus, so I have to 'catch' times when there is more opponents.
Building decorative walls isn't smth what should keep you in the game I suppose, at least it's not the best motivation for me.
Competing on medals is also useless, caz it's not a matter of skill, but boring grind and time investment, which is rewarded by no opponents in the end. Plus, those cheats all the time. It's just 200 users in the top, they should be 'clean' like glass.
I won't repeat again about medal system and 5-star armies buff, but it would be very useful to have some feedback from devs on this matter.
Do you think alliance wars make it fun again even within current balance and weak anti-hack protrction? Or it is a must to give us more competitive units and balance medal/league rewards first?
But now in addition to just 3 units I use and 1 thing I build 99% of the time (walls), I am rewarded with no opponents bonus, so I have to 'catch' times when there is more opponents.
Building decorative walls isn't smth what should keep you in the game I suppose, at least it's not the best motivation for me.
Competing on medals is also useless, caz it's not a matter of skill, but boring grind and time investment, which is rewarded by no opponents in the end. Plus, those cheats all the time. It's just 200 users in the top, they should be 'clean' like glass.
I won't repeat again about medal system and 5-star armies buff, but it would be very useful to have some feedback from devs on this matter.
Do you think alliance wars make it fun again even within current balance and weak anti-hack protrction? Or it is a must to give us more competitive units and balance medal/league rewards first?