Some edits discarded when using map editor

Erasmus

Approved user
Joined
Apr 8, 2015
Messages
11
Whenever I got to significantly redesign my base, I run into a problem after saving in the map editor and then rebooting the game (or switching devices). Some of the buildings that I moved have been shifted back to wherever they were before I edit. This results in overlapping buildings, which is particularly annoying with walls...it looks like some walls disappeared but in reality they're just on top of other walls elsewhere, requiring a painstaking search to find the doubles. Sometimes then I hit the bug again after making the fixes, requiring me to do redo them multiple times.

This is probably related to an error message I usually get when saving my work, a box pops up saying something like "fov_persistence()" which I am probably not meant to see.
 

Andy

Approved user
Joined
Jan 7, 2015
Messages
215
That is because map editor is crap. I move everything around in-place now, and only use map editor if I am completely full and need to swap 2 buildings.

You can't get attacked while online, so better to clear space, and move stuff around in the game.
 
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