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Summer for the Ages: Classical and Medieval Rush Events (Starting 7/6)

Leviathan1

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This year, our Classical and Medieval Rush Events will both start on July 6th at 14:00 UTC.
If you’re brand new to DomiNations, now’s your chance to speed through these early Ages and advance your base!
SummerLogo_Classical_Large.png

During the Classical Age Rush Event upgrades to troops and buildings are 35% cheaper and the Town Center upgrade to go from Classical Age into Medieval Age will finish instantly!
(Event lasts from 14:00 UTC 7/6 until 14:00 UTC 7/13.)

In the Classical Age Rush, the following levels are discounted:
  • Phalanx (Soldier): Level 5
  • Archer: Level 4
  • Cavalry Raider (Horse Raider): Level 3
  • Cataphract (Cavalry): Level 2
  • Wall Miner: Level 1
  • Alliance Gate: Level 2
  • Ambush Trap: Level 1
  • Archive: Level 2
  • Ballista Tower: Level 1
  • Blacksmith: Level 4
  • Caltrops: Level 2
  • Caravan: 6 & 7
  • Catapult: Level 2
  • Command Post: Level 2
  • Dock: Level 3
  • Farm: Level 6 & 7
  • Garrison: Level 4
  • Gate: Level 4 & 5
  • Library: Level 1
  • Market: Level 5 & 6
  • Mercenary Camp: Level 4
  • Mill: Level 5 & 6
  • Road: Level 3
  • Spike Trap: Level 3
  • Stable: Level 1 & 2
  • Storehouse: Level 3
  • Stronghold: Level 2
  • Temple: Level 2
  • Tower: Level 5
  • Wall: Level 4 & 5
  • War Academy: Level 1 & 2
SummerLogo_Medieval_Large.png

Advance even further during the Medieval Age Rush Event when upgrades to troops and buildings are 35% cheaper and the Town Center upgrade to go from Medieval Age into Gunpowder Age will finish instantly! (Event lasts from 14:00 UTC 7/6 until 14:00 UTC 7/20.)

In the Medieval Age Rush, the following levels are discounted:
  • Pikeman (Soldier): Level 6
  • Crossbowman (Archer): Level 5
  • Heavy Cavalry Raider (Raider): Level 4
  • Knight (Cavalry): Level 3
  • Veteran Wall Miner (Wall Miner): Level 2
  • Ballista (Ranged Siege): Level 1
  • Supply Cart (Supply Wagon): Level 1
  • Barrage: Level 2
  • First Aid: Level 2
  • Sabotage: Level 2
  • Alliance Gate: Level 3
  • Ambush Trap: Level 2
  • Archive: Level 3
  • Ballista Tower: Level 2
  • Barracks: Level 5
  • Bastion: Level 1
  • Blacksmith: Level 5
  • Caltrops: Level 3
  • Caravan: Level 8 & 9
  • Castle: Level 1
  • Catapult: Level 3
  • Command Post: Level 3
  • Dock: Level 4
  • Embassy: Level 1
  • Farm: Level 8 & 9
  • Garrison: Level 5
  • Gate: Level 6 & 7
  • Library: Level 2 & 3
  • Market: Level 7 & 8
  • Mercenary Camp: Level 5
  • Mill: Level 7 & 8
  • Parliament: Level 2
  • Roads: Level 4
  • Spike Trap: Level 4
  • Stable: Level 3 & 4
  • Storehouse: Level 4
  • Temple: Level 3
  • Tower: Level 6
  • War Academy: Level 3
  • Wall: Level 6 & 7
 
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