Tactic Changes - another farce inbound

Omegaman

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Nexon please stop changing things that you obviously know nothing about. Everyone is just going to use 7 sabotage + Mongols. Is this the next bait and switch ?
 

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NateTheGreat

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Sep 24, 2018
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I really don't see how making all tactics 1 space is a bad thing. It looks like they re-balanced it so it's not extremely overpowered. But if you need 16 s of sabatoge instead of 28s if just gives you more flexibility and options. I'm sure plenty of people will use 7 sabotage. But there are still plenty of HT Mk7 Armies that will continue using heal + protect.
 

Omegaman

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Protect down 74%, don't think so somehow.
But you don't need protect when all defences now Sabbed.
Why rebalance the game by buffing defence to stop all the 5*,to then let you now Sab the game to a standstill.
They have not thought this through.....again

Might allow for more use of HA/APC combo about the only upside I see
 

Blood

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Great! Protect was the only thing keeping my weak useless troops alive. Was talking on discord and leaders are saying they have lost(as in uninstalled) an average of 8 players per group and way more have opted out of war. My group is practically abandoned now. The cws opted out of war and only log on every few days and the casual players just disappeared all together
 

Blood

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Also now Mrl takes 6 times longer to destroy a building then before unbalance(building 3x hp mrl x .5 dmg). Thought the unbalance was designed to get us to use factory troops. According to nexon that was the point of destroying the game not forcing us to spend a fortune on museum artifacts.
 

pckrn

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Apr 14, 2016
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i think they should have made it so 2 new sabos last shorter than 1 old sabo, while 2 new protects last longer than 1 old protect. but they got it backwards..

and what is splash damage on buildings? is it really so deadly they had to reduce damage? does the mrl fire really affect that wide of an area? i mean if you could attack 3 buildings at once, then half damage would be ok. but otherwise..
 

NateTheGreat

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All tactics should just have their power reduced by some 40-60% power, 1or2 spaces ( betrayal, sabotage, protect stays 2), time to train reduced significantly and have 14 available tactics (+3 for Korean) total. Demolition would require 3-4 demos (depending on univ research) to take out tower, anti-tank, mortar, redoubt, and anti-air. 7-8 demos to take out silo, castle, stronghold, and forbidden city. Decoys would be 20k hp and 8 sec.

Management of tactics in full assault would be much more skill based. Training times could be 15-20 minutes per tactic without blessing ( 8 min with blessing). People would be more likely to use tactics in Multi.
 
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NateTheGreat

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Also the 30% reduction in Heavy Tank defenders would be greatly appreciated, they are way too OP currently.
 

Berend_War

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Nexon please stop changing things that you obviously know nothing about. Everyone is just going to use 7 sabotage + Mongols. Is this the next bait and switch ?

Not 100% but looks like they changed the radius of the sabotage aswell. Didn't use it often so not sure. Radius now is only 2.
 

True God

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What is the point of doing any uni research in this game? Everything you research gets its power reduced by these idiots. The game even i have to say is now finished .
 

kilgore_trout

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I'm convinced now that that they are intentionally trying to nuke the game. I really didnt have much an issue with the defender buff, it took a little adapting but it's not the end of the world. However I have decent planes to give my troops cover. I feel bad for the people in lower ages that have weak planes or no planes at all, I can say from memory that they rely on protect to keep those troops alive.

Seriously i have not said a single bad thing about the defender buffs, so if they are now alienating people that are on their side, who is going to be left to play their game
 

Manifesto

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We expected it because they said they'd do it but 74%? 50% is what l secretly hoped for. I could've lived with 2 protects equaling a minute but now 2 only does a quarter of that! The sab reduction is expected because you really only need to sabotage something just before you want to take it out, but still.
74%?
Anyway, incredulity over. Glad I've done my tactics in the Uni but seems like it was all for nothing. Ok, not nothing, otherwise my tactics would've been an even bigger joke.
The reduction for HTs was an unexpected gift but the MRL nerf is another slap in our faces. Its a good thing l dont use them or I'd be very p!ssed.
And what happened to wanting us to use diversity in our combos? Why this hard-on for factory troops?
The efforts of this company goes against every common sense approach and anything logical. Nexon seems hell bent on trying to re-define the book how to win friends and influence people!
 

Omegaman

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All tactics should just have their power reduced by some 40-60% power, 1or2 spaces ( betrayal, sabotage, protect stays 2), time to train reduced significantly and have 14 available tactics (+3 for Korean) total. Demolition would require 3-4 demos (depending on univ research) to take out tower, anti-tank, mortar, redoubt, and anti-air. 7-8 demos to take out silo, castle, stronghold, and forbidden city. Decoys would be 20k hp and 8 sec.

Management of tactics in full assault would be much more skill based. Training times could be 15-20 minutes per tactic without blessing ( 8 min with blessing). People would be more likely to use tactics in Multi.

Love your idea Nate...let's go with 14 tactics each.
Think dropping 8 demos on a silo is an excellent strategy and should be adapted by all advanced players
 

redprince

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Apr 25, 2015
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Ok I have not been on these forums for months...but this change to the Protect tactic got me out from under my rock...WTF!
 

Pen17

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Mar 5, 2018
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I'm not sure that I have the desire to weather yet another rebalance. I've invested time and money into a game that WAS exciting and fun to play. Now I log in to see what else has been changed or taken away. I'm no longer sure what to upgrade anymore because tomorrow my upgrades can just be wiped out. I'm seriously disappointed with the recent rebalance.
 

Funken_A

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Apr 16, 2015
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I spent money on a different game. I am feeling ripped off. I invested in something i liked. You took my money then ruined the game.

you took peoples money then did a bait and switch. That's unscrupulous
 

Pen17

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Mar 5, 2018
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Wasn't Sabo always 2 spaces. I could be wrong, haven't used it in a while.
 

McMak

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Dec 18, 2018
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Do tej pory bardzo często czytałem wypowiedzi zawarte na tym forum ale dopiero dziś się zarejestrowałem. Zrobiłem to tylko dlatego aby napisać że to co robią twórcy tej gry to poprostu skandal. Taktyka protect (ochrona) była ostatnią deską ratunku na zdobywanie surowców potrzebnych do rozwoju i nie tracąc całej armii za każdym atakiem. Nie znam żadnej innej gry aby w czasie jej istnienia tak drastycznie zmieniano zasady. To całkowity brak poszanowania swoich graczy.











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sileepuppee

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Dec 5, 2017
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Well not so much protect I think that got the biggest kick in the ass. Even using 2 for the cost of 1 is not even close to the duration it once had. It was 1 protect for about 50 seconds (Depending on age and research) now 2 for 30 seconds. Not to mention your army is going to be split when the time comes for the second one.
 
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