traps sprung, buildings destroyed but no attack took place?

Toast

Approved user
Joined
Apr 6, 2015
Messages
125
Hi!

I've had it a few times now that when I get into my town some or all my traps are sprung and some of the buildings are being built up (the healthbar starts to increase which indicates they were destroyed) yet no reports of a battle having taken place (won or lost).

It does lump me with a repair bill for resetting the traps though.

Has anyone else experienced this happening to you?
 

acied

Approved user
Joined
Mar 31, 2015
Messages
293
Yep, I guess everybody has experienced this.... lol

this something called forced close or bad network connection....

in any case, a battle not properly ended
 

Toast

Approved user
Joined
Apr 6, 2015
Messages
125
Well this is starting to become really infuriating. I've had this happen to me dozens of times now and it's really making me angry. Every time this happens I get a repair bill in excess of 100,000 gold because I need to re-arm my traps. I KNOW that these were failed attack attempts which should have resulted in me getting many medals for successfully defending. Instead, I need to cough up repair costs without reward.

at least in Clash of Clans, when you commit to an attack the attack proceeds with your deployed troops regardless if you force close or crash. Something similar for Dominations would be an excellent solution.
 

Eddie F1

Approved user
Joined
Aug 6, 2015
Messages
1,057
Hang on a moment while I get my salt pot....
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You probably also lost a ton of gold, food & trade goods if the close-apperson was any good.

Re-arm with no cost is the obvious solution, just like every other structure, I've never a 1m repair bill for the TC yet.

But the root cause is the +1 : -39 medal system - it's not fit for purpose.
 
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