what does Nexon think about ''sandbaggin'' ?

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Nb4powerup

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The review of the system is still underway but I expect an update on the way.
 

Ravenlord

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I never had Nintendo - we used to live in a box in middle of motorway ...
 

Nb4powerup

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The team is keeping this in mind as well. We're looking at every facet of this issue.
 

Player Killer

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I was GP for a week or so, sub 1000 medals and is hardly attacked. I hunt abandon bases non stop. Just recently moved to EA and have been smashed non stop. It seems all the active players are in EA, IA and GA. All the quitters and floaters are in GP or below.
 
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S_How

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Nb4powerup Glad to hear that. But please remember the real problem is stalemates for the top alliances, sandbagging is just a reaction.

Stalemates and sandbagging are both problems on their own. Solving just stalemates will do nothing to address the stacking problem. I know many top teams have chosen to stack Iron Age bases to avoid stalemates, but just as many non top advancement teams have chosen this path too. It gives them match ups with so little risk it's a joke. And there is still no reason not to do it when stalemates are fixed for teams that choose to do it now.

I remember seeing legends in the medal rankings way back. They are clearly a good and organized team. But although they are a mixed team age wise, they have also chosen to stack in order to get easy matches with little risk or challenge for them. Maybe they found more equal matches too difficult, or maybe they just realized the most effective way to rise up in the only leaderboard is to leverage unplayed undeveloped accounts, who knows. We are currently matched against them and outgunned by quite a bit. They should have little challenge max scoring us because although their bottom 15-20% is stacked with underdeveloped bases with zero purpose other than manipulating match ups, their global offenses and defenses are waaaay deeper than ours. It's really disappointing to see so many alliances using this, and so much perceived apathy from the only people that can solve it.
 

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Nakfarfar Titi

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Stalemates and sandbagging are both problems on their own. Solving just stalemates will do nothing to address the stacking problem. I know many top teams have chosen to stack Iron Age bases to avoid stalemates, but just as many non top advancement teams have chosen this path too. It gives them match ups with so little risk it's a joke. And there is still no reason not to do it when stalemates are fixed for teams that choose to do it now.

I remember seeing legends in the medal rankings way back. They are clearly a good and organized team. But although they are a mixed team age wise, they have also chosen to stack in order to get easy matches with little risk or challenge for them. Maybe they found more equal matches too difficult, or maybe they just realized the most effective way to rise up in the only leaderboard is to leverage unplayed undeveloped accounts, who knows. We are currently matched against them and outgunned by quite a bit. They should have little challenge max scoring us because although their bottom 15-20% is stacked with underdeveloped bases with zero purpose other than manipulating match ups, their global offenses and defenses are waaaay deeper than ours. It's really disappointing to see so many alliances using this, and so much perceived apathy from the only people that can solve it.


Actually I agree. I think the best way to handle it is to introduce a formula to ban sandbagging and also expanding the matchmaking range so top alliances have more options to play against and less stalemates to deal with.
Of course the bad side of this will be mismatches, some wars will be great, some will be unfair and I think it's natural since wars in real life aren't fair at all and when you hit Start war all alliances should be ready to hit anyone and take it like a real warriors without complaining. And if any alliance want to be on top they should be ready to play against the top.
So yes it's both ban sandbags and fix the top gaming experience, you can't have only one. You just can't ban the best alliances from being on the top of the leaderboard, from having fun in wars or force them to play 3-4 alliances forever to get only stalemates. And of course some will give examples about a good close match without stalemates and say 'look, look.. No stalemates here!' , yes of course there would be nice wars but waiting 2 weeks to have one good war isn't really fun.
Another thing people might say is the alliance 'Valkery' not using any sandbags and being in top. Yes because that alliance consists of low level global age players with good offense but average and low defense. The matching range allowed them to match with the top and the less developed as well, they don't need sandbags they are already low on levels. Great alliance by the way, much skills, much respect for them.

And by the way, just to clear confusion. Here are the best alliances in DomiNations (opinion may vary but here's an estimate, objectively of course. Variables: offense, Defense, results, and actual match ups since glory release):

1- Korea Army
2- The 1st Dynasty
3- Top Team Korea
4- Good People
5- UA Obsidian
6- 50

Some always use sandbags, some never use, some use sometimes. One thing for sure, when you see these alliances using sandbags it's not because they're afraid to lose, they don't lose. It's because they are sick of waiting, stalemates and unfair glory system for the top.
 

Lobo36

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Yeah stacking works, and it provides quicker matches that's a fact!!. Does it make it fun for the members when global are hitting classical.. I don't see the glory in that.. not to aim at alliances that do it, but to aim at a new war environment altogether. War is lame glory rankings is lame. Just keep winning wars guys , feed the lowers loot if you have that kind of an alliance which is the best:)
 

S_How

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Actually I agree. I think the best way to handle it is to introduce a formula to ban sandbagging and also expanding the matchmaking range so top alliances have more options to play against and less stalemates to deal with.
Of course the bad side of this will be mismatches, some wars will be great, some will be unfair and I think it's natural since wars in real life aren't fair at all and when you hit Start war all alliances should be ready to hit anyone and take it like a real warriors without complaining. And if any alliance want to be on top they should be ready to play against the top.
.

I really disagree with the whole idea of matching global alliances broadly with any other team not really looking at age, especially for the reasoning that "wars in real life arent fair". The reason so many people are up in arms about iron age sandbagging is because of the mismatches it creates. Its really a horrible game breaking experience for those on the bad end of these mismatches. The solution is not more mismatches. The disparity in power between different age upgrade levels is so dramatic that the absolute worst global team can probably beat the best IA/EA mixed team, and be ranked way higher than most only because of upgrades. I am hoping that 1) They fix stalemates, 2) They fix the glory reward calculation so that average age and war size actually matter, rather than only really opponents glory vs yours mattering. This will mean that the global teams that go in at full weight en masse have a much higher potential at earning glory compared to any other alliance.

I hear a lot of high end teams only worried about stalemates and long queue times, and a lot of IA/EA teams only worried about sandbagging, but for a solution to work well is has to appease both sides, the game needs to hang on to both demographics to have a future, and both sides are really hurting. Only fixing sandbagging will crush the top advancement teams that want to climb the leaderboard, and only fixing stalemates will do absolutely nothing to fix the sandbagging problem that impacts EA/IA teams the most.
 

Max_imus

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I doubt that KA placement. I had 2 of their top members attack me and their skill was doubtful tbh. Or maybe they handed their tablet to someone else lol

Btw Can I ask in which alliance do you play? Thanks!
 

S_How

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Aside from this issue being discussed internally and matchmaking being monitored, I don't have an official stance on this one. Tho, I am working to get something soon.

Nb4powerup How soon is soon? Been 2 weeks. Maybe its like the "Global age is coming soon" we saw in our town centers for 7 months haha. Im sure you hate closing all the threads about it everyday, too. Would be really nice if we could just get some info. People are beginning to assume its just part of the game, and that is a bad road to go down :(
 

Nb4powerup

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This has been a topic I've hit on every single day. It has not been forgotten but it has taken a long time. I'm sorry that I've not been able to specify a date but something should happen shortly.
 

S_How

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Thanks! Its worth the wait if there is real change in the works :)
 

Riyad604

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You can add the alliance Vancity to the list of evergrowing apathy towards the game due to stackers. We got as high as 22nd then faced 3 stackers in a row and plummeted down.
 

Vixen

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Iron age stackers have seeped well into 25 x 25 wars and becoming a regular occurrence - they are ruining the game for any legitimate GP and enlightenment players in our alliance somewhat because we keep arming up against alliances made up of 20 very high global and industrial and 5 extremely low iron ages. Our GP and enlightenment are not having fun in war anymore - they have to attack an impossible target or a level 20. I can't blame the stackers anymore although I have no respect for them - especially most of the top ten on the leaderboard who think they are so clever but really don't deserve to be there as they have got there illegitimately. People are stacking because others are stacking and the only way to stop this cycle is for Nexon to fix stalemates and warmatching.

Nb4powerup - thank you for your efforts on this :)
 

Oneofmany

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How hard is it to fix the issues of of stalemates and sandbagging really?? Add a battle timer to to fix stalemates. Stars would still be the default victory if that is a draw secondary would be total battle time to achieve the perfect score.

Sandbagging, generate a random set if number daily and match make based on those positions instead of the entire alliance..... There will always be mismatches but that's what hones skills.

It doesn't have to be a complicated solution. Keep it simple

Just my two cents.
 
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