World War Changes: Glory Decay

TinSoldier

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Jun 4, 2017
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They'll be 2 separate measures. Even if an Alliance have 10 placeholder bases, they will need to still take them into World War or risk the possibility of Glory decay.
 

sileepuppee

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Dec 5, 2017
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You would have to give a clear definition of what a sand bag is whether it's a certain lvl, hasn't logged in in a certain time, and so on. We have lvl 40's players in war and while we call them our sand bags, they aren't the iron age ones and the actually attack though they can't do much other than go after iron/some classical bases.
 

NoVelcro

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Mar 22, 2017
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Thankyou for this decay feature. It’s been asked for a long time, and is appreciated seeing it.

lets see how it changes the leader boards over next couple of months,
 

Thebigtfish

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May 21, 2017
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I think you should consider moving the decay to a 10 day sweep or even 7 day. Will be to easy for alliances with multiple placeholders to move back and forth and leave 10 bags behind. 15 days is far to long and will do very little to eat away the inactive alliances. KA can simple jump from alliance to alliance. Time will tell, but what have you put in place to stop this behaviour. I think glory decay should happen far faster. Under 10 members decay should begin immediately. Make it harder to just jump back and forth. IMO this will only remove alliances that have left the game. Wont do a thing about multiple same alliances on the leader board. Please explain how this will help?
 

No Angel

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Maybe can copy the rules of a game I left for Dominations. Player can't jump back and forth. The penalty is big, also with a risk of infraction.
 

ademirk

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Jan 26, 2018
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In preparation for the upcoming matchmaking changes to World War, we’re introducing a new system that will identify inactive Alliances and decay their Glory. Beginning soon, routine system checks will identify these inactive Alliances and pull their Glory back toward the starting value of 12,000.


Inactive Alliances are identified as those who have not participated in a World War in the last 15 days and/or those who have fewer than 10 members (from the time the check was initiated).



More matchmaking improvements will be introduced over time, and layered on top of the Glory decay. Let us know what you think it the comments below!

Is this System Check just running? Will it run daily or only each 15 days?
 

TinSoldier

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The system check will run at randomized intervals in order to limit Alliances from gaming the system.
 

Excalibur

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Aug 20, 2015
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so keep more than 10 in an allaince and every 2 weeks bring a players from the other aliance .play a war and move out again and the system is beat/
 

Player Killer

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Decay should should occur daily for each day not at war. The longer out of war and the higher glory you have the greater the rate of decay. It will force top teams to war constantly to remain at the top.
 

Cannibals

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War glory should be an attribute of the player, with the alliance glory as a sum of the total glory of all members. Then decay isn’t needed.
 

Thebigtfish

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May 21, 2017
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TinSoldier BHG_Muet think this through guys. This set up won't do anything. 15 days is way to long. I saw a comment below. Make the war lock longer for switching alliances. Put it at 5 days and shorten sweep to 10 days. But what you have proposed will only decay alliances no longer in game. Teams will still be able to stack many teams in top 100 and leaderboard will stay unchanged. Please give your thoughts BHG_Muet and Tin.
PHP:
 

GailWho

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Jun 26, 2015
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Omg! I totally agree! I’ve suggested this a few months ago and on my live stream. If it’s based on the players it will solve the problem instantly.
 

Jolly the Wise

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Oct 12, 2015
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What Rachel said and others have said for years now. Personally I couldn’t care less about the Leaderboard and who is or isn’t in it. My alliance doesn’t aim for it and it only reflects the performance of just 100 alliances that do. Assuming not everyone else has left yet there are thousands of other alliances who likewise won’t care at all about the Leaderboard. More fiddling while Rome burns.
 

Mixie

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Aug 22, 2018
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Will we be notified when the system starts checking or not? (Per cycle)
How is it possible to be more transparent checking?
How to prevent players jumping one alliance to another to game the system?

Not that I care since I stay in an alliance not even close to top 500, just want to see a healthier leaderboard and FairPlay.
 
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