Redgar
Banned
- Joined
- Apr 9, 2015
- Messages
- 1,394
So, when there are high chances that raiders will be 'rebelanced' let's share all the tricks we have learned so far.
What I see is that there are different approaches to raiding armies, so let's share those ones you use for wins, not dropping medals.
I saw two common approaches: pure raiders + wallbreakers or also expanded with HC/tanks and small number of soldiers, and 1-2 distracting archers. Rarely a cannon or two vs forbidden city or IA max TC.
So what I learned is that the higher you climb on medals, the more wallbreakers/tanks you may need for taking down TC more safely. Actually, it is about finding proper balance in taking down TC and having enough raiders/soldiers to take a loot.
So at 1700-1800 medals my army went to this:
- 4 tanks
- 4 wallbreakers
- 10-11 soldiers
- raiders, no bikers yet
No tanks or 1-2 tanks army game me more unplanned losses. 1-2 cannons is very nice, but takes too much food and troop space.
So 4 tanks and 2-4 wallbreakers plus some soldiers take down TC in 99% cases. So it is the first rally. This way I have 50% army of raiders often with 1-2 wallbreakers left to take the loot I want. Usually, it is the second rally and the end of the battle.
I do not target taking 100% of loot, but faster combats, sometimes I manage to have 13-15 on one TB.
I saw some pure raiders armies with 6-8 wallbreakers or interesting mixes with more soldiers. I am going to try more soldiers next, since it may become a must in the future.
Also, I saw there are more mass tanks strategies with less wallbreakers and raiders, I think around 8-10 tanks or smth. It may be reasonable at the highest leagues when you less depend on loot at all, so winning is a must.
So what sniper army at what medals you use?
What I see is that there are different approaches to raiding armies, so let's share those ones you use for wins, not dropping medals.
I saw two common approaches: pure raiders + wallbreakers or also expanded with HC/tanks and small number of soldiers, and 1-2 distracting archers. Rarely a cannon or two vs forbidden city or IA max TC.
So what I learned is that the higher you climb on medals, the more wallbreakers/tanks you may need for taking down TC more safely. Actually, it is about finding proper balance in taking down TC and having enough raiders/soldiers to take a loot.
So at 1700-1800 medals my army went to this:
- 4 tanks
- 4 wallbreakers
- 10-11 soldiers
- raiders, no bikers yet
No tanks or 1-2 tanks army game me more unplanned losses. 1-2 cannons is very nice, but takes too much food and troop space.
So 4 tanks and 2-4 wallbreakers plus some soldiers take down TC in 99% cases. So it is the first rally. This way I have 50% army of raiders often with 1-2 wallbreakers left to take the loot I want. Usually, it is the second rally and the end of the battle.
I do not target taking 100% of loot, but faster combats, sometimes I manage to have 13-15 on one TB.
I saw some pure raiders armies with 6-8 wallbreakers or interesting mixes with more soldiers. I am going to try more soldiers next, since it may become a must in the future.
Also, I saw there are more mass tanks strategies with less wallbreakers and raiders, I think around 8-10 tanks or smth. It may be reasonable at the highest leagues when you less depend on loot at all, so winning is a must.
So what sniper army at what medals you use?