wabbit
Approved user
- Joined
- Jan 19, 2016
- Messages
- 29
I take the idea from star wars - commander. So in the later ages (industrial and higher) . Nexon could introduce new trap : airstrike trap, if troops walk on it , it will activate the airstrike that have area damage. The damage would not seriously damage tanks, but can kill group of rifflemen and give big puch to heavy infantry.
Since the air unit is not very quick, player could directing their troops to avoid the airstrike, or activate protect.
this can give balance between shooter nations and cavalry/heavy infantry nations.
Since the air unit is not very quick, player could directing their troops to avoid the airstrike, or activate protect.
this can give balance between shooter nations and cavalry/heavy infantry nations.