Recent content by krishnanmms

  1. K

    Price gouging for estate differs for each player

    Looks like they have used differential pricing; price depends on the age - higher the age cheaper it gets. Also, there was always some price difference between iOS and android.
  2. K

    Estate Feedback Thread (Merged)

    Looks like they have used differential pricing for the estate. It costs "less" if you have progressed further - global age price is around $50 while it is bit more expensive in earlier ages. May be the rationale is, by buying earlier you can put them to more use.
  3. K

    Got a few tips?

    General Tips: a) When upgrading Generals, there is tendency to stop at levels 5, 10, 15, 20. Upgrading to the next level (after multiples of 5) actually gives the biggest boost (both damage and HP), so it is a good idea to pause at 6, 11, 16, 21 instead. b) Napolean is obviously the best; if...
  4. K

    What is really needed...

    There should be some disincentive for attacking somebody. Right now the food cost to train an army is just too low and making you wait is the only other constraint. Otherwise we would all be attacking all day with total impunity. If you 5* the attack and retain most of your army or only deploy...
  5. K

    Catapults upgrade

    1) upgrade to level 3 will still cost 700K, but there will be one more level you can upgrade to(in gunpowder age). Costs go up pretty fast, 1600k, 4500k, 7000k for subsequent levels. This game is about attack, and it simply is not possible to proceed further by just harvesting. Please rethink...
  6. K

    New update: Big Guns and Wise men

    I am close to completing researching all techs in the library. Was Worried that my library would become idle. Timing of this update couldn't have been better.
  7. K

    XP Uploft is not a bug fix

    Same happened to me with wonder. XP was lost once I reconnected.
  8. K

    A question about bugs

    Absolutely, Nexon should fix bugs in the patch order; first 3.x bugs, battle replays , connection issues, XP lost bug should all be fixed before they take up 4.5 patch issues. They should have a prerequisite tree like what we have in the university - can't jump versions/levels. Hopefully, by...
  9. K

    A question about bugs

    I am not associated with Nexon but I am a software developer (not games); hope this helps Developers are assigned new set of tasks, bugs from previous releases and a release date. Bugs typically are prioritised; but certain bugs may not be easy to fix and may require compete refactoring of the...
  10. K

    Aztec temple bluff

    Nexon has this habit of adding percentages instead of applying one on top other - this can be confusing if percentages are large. 40 mins - original training blessing time 50% - tech boast 50% - Aztec boast total increase - 50 + 50 = 100% new duration = 40 + 40 = 80 mins (add 100% of 40 mins)...
  11. K

    GP Age, 4 Mortars...

    Must be some kind of "ethical hacker". Still putting the effort to research with two libraries, instead of completing all researches in one go :)
  12. K

    Best medal range for Global Age?

    I stay in the Gold 2 level : 1600-1800 and it is working fine for me. Easily make 4-5 Million gold in a TB session (I don't count food anymore since it is always full). So any GBA upgrade is max two training blessings away. I simply do not hold on to gold anymore - spend it on walls immediately...
  13. K

    Does it make sense to prioritise University upgrades over building upgrades?

    We have to be smart about this; No point in aiming for capstones. Just clear some lower level techs which are obviously better than building upgrades. My plan is to clear only 5 skills at each level (prerequisites) and go deeper till I reach the tech I am really interested in. It should be a...
  14. K

    Does it make sense to prioritise University upgrades over building upgrades?

    There are some hidden gems in the university research like 'Wall & Gate hitpoints" (level 4 univ) under Sultan Saladin, which can potentially increase the wall/gate hitpoints by 30%. Typically from level 9, we get about 10% (or less) per level of wall upgrade. 30% upgrade is equivalent to 3...
  15. K

    Does it make sense to prioritise University upgrades over building upgrades?

    Univ overall gives about 30% increase in dps and hit points for some buildings. That is more than two ages of upgrade ( typically you get 8-15% per age) - you can get space age mortar now :) instead of grinding through building upgrades, it makes sense to achieve the same with Univ researches...
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