Bobortvogel
Approved user
- Joined
- Dec 5, 2015
- Messages
- 168
Yes, some improvements are needed. As in our current war, I don't see how 19 of 20 nations can be more advanced including all 7 on top by a significant amount and it still be a fair fight.
Empty vessels make most noise.
Interesting reading, five pages of people with largely little knowledge of the workings of the top 20 teams. Many of the top 20 today were in the top 20 in the old medal system. There is a reason for that, they know how to fight. It's no use Hobbit Zombies complaining about sandbagging when out of their top 10 only 2 players scored double 5* in a recent war against very weak opponents. Just looking at their chat forum highlights a significant absence of time and effort invested in running wars, battle tactics, and weapons operability. Compare this with the battle academies of teams like UA, USAE, First Dynasty, Elite Response, and the gap is huge. Much of that expertise has been constructed from top players who have worked consistently hard on researching methods for their comrades over the last 2 years.
The fact remains that a common theme runs in the management of most of the top alliances - command, communication, control and power. Outside of those factors players can moan all they like but the game boils down to winning. Teams that consistently perfect their scores with their top players all in double 5's wins are coordinated by top generals and excellent planning. Yes stalemates frustrate, especially if resolved on 0.01% error or similar in damage calculation. But the top teams move on, they don't fight only on Tuesdays and Saturdays, they fight everyday rolling constantly. This kind of effort separates the more 'professional' alliances from those who pretend to play for fun and joy. Well it's just a game say the back pack - NO ITS NOT - and certainly not to players who perfect their protocols for war.
This doesn't mean there aren't problems in the game. Players at the top have long been concerned about issues since the game started and have often had their input taken on board by Nexon. However, they have also been ignored by Nexon like for example when they led a players protest; and where was the back pack then to support them? Everyone is in much the same boat in this game but what separates them is the ability to fight. I would suggest some of you improve your fighting ability and earn the glory moan.
Empty vessels make most noise.
Interesting reading, five pages of people with largely little knowledge of the workings of the top 20 teams. Many of the top 20 today were in the top 20 in the old medal system. There is a reason for that, they know how to fight. It's no use Hobbit Zombies complaining about sandbagging when out of their top 10 only 2 players scored double 5* in a recent war against very weak opponents. Just looking at their chat forum highlights a significant absence of time and effort invested in running wars, battle tactics, and weapons operability. Compare this with the battle academies of teams like UA, USAE, First Dynasty, Elite Response, and the gap is huge. Much of that expertise has been constructed from top players who have worked consistently hard on researching methods for their comrades over the last 2 years.
The fact remains that a common theme runs in the management of most of the top alliances - command, communication, control and power. Outside of those factors players can moan all they like but the game boils down to winning. Teams that consistently perfect their scores with their top players all in double 5's wins are coordinated by top generals and excellent planning. Yes stalemates frustrate, especially if resolved on 0.01% error or similar in damage calculation. But the top teams move on, they don't fight only on Tuesdays and Saturdays, they fight everyday rolling constantly. This kind of effort separates the more 'professional' alliances from those who pretend to play for fun and joy. Well it's just a game say the back pack - NO ITS NOT - and certainly not to players who perfect their protocols for war.
This doesn't mean there aren't problems in the game. Players at the top have long been concerned about issues since the game started and have often had their input taken on board by Nexon. However, they have also been ignored by Nexon like for example when they led a players protest; and where was the back pack then to support them? Everyone is in much the same boat in this game but what separates them is the ability to fight. I would suggest some of you improve your fighting ability and earn the glory moan.