some people advance ages immediately when their offense is upgraded, fewer do the opposite and fully develop before updating. most are in between.
this is the decision procedure i use to consider when to advance ages.
of course it's only a milestone to adjust from; eg the recent upgrade and airstrip deals motivated me to go global before this state.
upgrade all offense so you can play in multiplayer, and get the library upgraded to keep it cooking technology.
upgrade all defenses to the maximum of the previous age.
upgrade at least 1 defensive structure of each type to the maximum in your age. (of course 1 stable/garrison asap to get the forest defenders etc)
then, you can advance to the next age.
that seems to be more conservative than most, but it's a good benchmark/milestone to think from and adjust accordingly.
this is the decision procedure i use to consider when to advance ages.
of course it's only a milestone to adjust from; eg the recent upgrade and airstrip deals motivated me to go global before this state.
upgrade all offense so you can play in multiplayer, and get the library upgraded to keep it cooking technology.
upgrade all defenses to the maximum of the previous age.
upgrade at least 1 defensive structure of each type to the maximum in your age. (of course 1 stable/garrison asap to get the forest defenders etc)
then, you can advance to the next age.
that seems to be more conservative than most, but it's a good benchmark/milestone to think from and adjust accordingly.
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