All this type of uncertainly increases my e-anxiety levels :(
Funks Approved user Joined May 2, 2015 Messages 794 Aug 18, 2016 #21 All this type of uncertainly increases my e-anxiety levels
A Angel forever Approved user Joined Aug 3, 2016 Messages 256 Aug 18, 2016 #22 Humm uncertain about what replay shows the Kings royal riflemen when donated keep there range seems right up front. https://m.youtube.com/watch?v=oK_86u02MAk
Humm uncertain about what replay shows the Kings royal riflemen when donated keep there range seems right up front. https://m.youtube.com/watch?v=oK_86u02MAk
Max_imus Approved user Joined Jan 27, 2016 Messages 453 Aug 18, 2016 #23 Nice one @Angelforever, looks my memory is not failing,..yet!
GailWho Approved user Joined Jun 26, 2015 Messages 1,014 Aug 18, 2016 #24 That poor Fertile Crescent town... I wonder how many times a day it gets attacked by ally troops? But yes the KRR definitely shoot first although you gotta give the Korean rifles props for having to run to get their shots in
That poor Fertile Crescent town... I wonder how many times a day it gets attacked by ally troops? But yes the KRR definitely shoot first although you gotta give the Korean rifles props for having to run to get their shots in
GailWho Approved user Joined Jun 26, 2015 Messages 1,014 Aug 18, 2016 #25 Hugh Jazz is our Zombie expert in different ally troop shooters
A Angel forever Approved user Joined Aug 3, 2016 Messages 256 Aug 18, 2016 #26 Yea idk how or why cs doesn't seem to have the answers or the right one. But by all means it's a very ez test. Hope this helps!
Yea idk how or why cs doesn't seem to have the answers or the right one. But by all means it's a very ez test. Hope this helps!
maggiepie Approved user Joined Jul 13, 2015 Messages 447 Aug 18, 2016 #27 Angel forever thanks so much for taking the time to provide this visual evidence! Much appreciated! Incidentally, ofc CS did not provide me with the straightforward 'yes, it's a visual bug', and rather 'passed the info onto the devs'.
Angel forever thanks so much for taking the time to provide this visual evidence! Much appreciated! Incidentally, ofc CS did not provide me with the straightforward 'yes, it's a visual bug', and rather 'passed the info onto the devs'.