Feedback Thread 6/30: Wonders

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DomiNationsVigiles

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Here's the weekly feedback topic!

In addition to all of the other feedback you've given us, this week we'd like to hear about Wonders: suggest new ones (with powers), suggest improvements to the ones we have, etc. As usual, please try to stay on topic. Thanks!
 

Denquin

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Goody! I got a few. The Statue of Rhodes (wait is that a thing?), that big French arch, Sphinx, Fort Knox (Stores extra gold like the vault?), Empire State Building, Sydney Opera House, and what ever that temple in Nepal was.
 

MadFury

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Since the Industrial Age wonders are already decided I'm going to assume the next age to have wonders will be the space age. I'd like to see wonders like the international space station, although I'm not sure how that would fit on a map. It could do something like decrease the amount of time it takes for your alliance gate to allow troop requests since is an "international" station that's meant for cooperation. As for wonders that need rebalancing. I think the hanging gardens is long over due for a buff. It's the most useless of all the wonders at any age. It needs to either significantly increase the amount of trade goods received from gold mines and trees. Or it need to reduce the amount of time it takes for mines and trees to ripen. It can possibly reduce the amount of time by an additional percentage with every age.
 

Exorcism

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Can we have one of them be something along the lines of the CIA? Help with troops infiltrating a base like the saboteur does, but give the ability to other troops for a short period? Just a few seconds to pass gates would add some strategy into the attacks.
 

Suitsuiw

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I agree with grim... rather than releasing new features for the next update, it's better to fix all bugs beforehand. Many members in my clan stop playing coz this game has too much bugs and long time to fix 'em. COC fix bugs in days, less then a week.

I wonder if I could queuing troops and spells before going to battle. I wonder if I could play smoothly with no crashing issue on my jb ipad (no issue playing COC). I wonder if I could zoom out my base so I can see whole base on my jb ipad like on android.
 

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Dude, where's my village?
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Not sure if I posted this before (I suspect I did) but the description for the 2 Wonder powers needs to be improved.





As you can see in the screenshots, they both state "Tough" as their strength and "Ballista towers" as their weakness which doesn't make much sense.
 

Redgar

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Change ability of Brandenburg Gates. Bonus to health of farms and caravans is useless, cheaters were really unhappy about it. Make all old wonders desirable and competitive first
 

sjb

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I agree with the Fort Knox idea to boost productivity of mines, caravans and storage of vault.

Another can be the Hadron Collider. That is probably the most recent of wonders that world has built. It could give a technology bonus and allow faster research and upgrades.
 

Redgar

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Endgame players need smth to utilize food and now oil too. You have to balance resources with smth like walls. I suggest reviving lost troops for a lot of food. If you gave max of it, it can be a good deal. Or some exchange for gold, even 10:1 or plus 1 army for 5m food 20 researches
 

Empire

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I agree that Hanging Gardens needs a buff. Quickly! I don't find it to be completely useless, but there are better wonders and it needs to be rebalanced. Its been getting bad rap for a while now.
 

Empire

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The Great Wall of China: Reduces the cost of upgrading wall sections and increases their strength. The cost benefit can possibly scale up in the higher ages with the correspondingly high wall costs. The walls in the higher ages cost as much as some building/defense upgrades!

Alternatively, as a change for wall sections: we should be able to upgrade wall sections with food. It is a surplus commodity in the game. This gives us one thing to use the food for.
 

bigcity

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10% but most likely 5% off for building walls.... so instaed of 1.000.000 a wall costs 900.000... still too expensive.
I would suggest that the wall of china, makes it possible to build/upgrade walls with food.
 

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Dude, where's my village?
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You know, I thought about the Great Wall of China. But unlike the other Wonders in game which is a building or a building complex, the Great Wall is a series of wall that spans a few thousand miles. How do you represent that in the game?

I also thought about making it a nation power for Chinese. Maybe like additional walls per age or extra wall health (though that does overlap with an existing library research).
 

serenity4jwr

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Here's a suggestion... China's "Great Wall" as a wonder. Powers: All WALL sections and TOWERS (+30% Health) This would not apply to other defensive buildings. Entire map: All INVADERS move at (-30% speed) the same as the caltrops. Playtest that and see how it looks...
 

serenity4jwr

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LEONARDO'S HORSE: (Leonardo da Vinci) Attack: All cavalry raiders,knights, etc. Take 1 less space to build, effectively giving you more cavalry units to work with. Defense: DOUBLES the number of your defensive cavalry.
 

serenity4jwr

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THE ALL-SEEING EYE: Attack: Automatically reveals all traps in an enemy village before combat is initiated. (When viewing.) DEFENSE: AUTOMATICALLY sets new defensive traps in front of invading armies, (One random trap every 20 seconds.) NOTE that 2 All-Seeing Eyes would cancel each other out. (No traps revealed, No traps placed.)
 

Empire

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I thought about the representation too. You can just represent it in miniature. It doesn't need to be the whole wall. Or we could come up with a creative visualization. But, the idea of a wonder giving some benefit with the walls should be great!

Yes, Chinese need to be rebalanced with better powers. Not sure if they would give such a huge strength to one nation though.
 

JackBurton

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M.I.6 might be a neat wonder. Add some sort of loot bonus, or a few free Sabatoge spells per day. The Great Wall of China is a neat idea. Maybe could even tie into how strong your walls are. Of add a big defensive bonus. Buildings gains 15% health, etc. N.A.S.A could work, don't know what's available in the space age, but it should be some sort of perk with new units. Some sort.of Las Vegas building, with an economy bonus.
 
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