Flexibility in Workers VS Upgrade Time

KingoftheBongo

Approved user
Joined
Aug 20, 2018
Messages
34
It would be nice, for some added flexibility, to allow trading in some building time for less workers or vice versa. E.g.:

Tank Depot requires 6 workers for a 14 day upgrade, which equals 84 mandays
Alternatively, we could add 50% more workers for 25% quicker upgrade, i.e. 9 workers for 10.5 days = 94,5 mandays
Or: 33% less workers for 66% extension in upgrade time, i.e. 4 workers at 23d8h working days = 93,3 mandays
(on other buildings with 4 workers required, the latter would of course be 25% less workers and 50% extension in time required)

Both adjustments will increase overall efforts to upgrade the building, but in certain circumstances using less/more workers may still be more attractive.
 

KingoftheBongo

Approved user
Joined
Aug 20, 2018
Messages
34
Thanks, but as fas as the announcment goes, that‘s not dealing with amount of workers and most likely involves crowns or is limited to events. My feature suggestion is more about a general flexibility...
 
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