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Guest
Guest
If the app crash, it is different from force quit because the code will go to exception handling before shut down. Manual quit is os enabled feature so it won't trigger exception handle. It should be possible to detect. For server side to do action on the attacker player, server can pending an action to deduct medal. If the player goes online again and the app sends a message to tell server its last quit is a crash, the pending medal deduction is cancelled otherwise the medal is deducted upon its next login.
From what I have been told, force quit is the same whether the app force quits or the player does - like I said, getting more information tomorrow. But as far as I understand right now, they do not look any different to us.