I think it was possible to introduce such a practice as using oil to improve walls.
This innovation could appear in players who have moved into the industrial or global age.
The reason for this is the high cost of subsequent wall improvements, the cost of which can reach up to 1/3 of the entire storage stock. Also, the main difficulty is the difficulty in obtaining enough resources to fully improve all the walls.
It is also worth noting that oil accumulates quickly during the game, provided that most of the residents are already employed in construction.
For this reason, I propose to introduce into the game an additional option to improve the walls by means of using the resource: oil.
At the same time, the cost of improving 1 wall could be converted as follows:
1,000,000 gold or food, translated into oil would cost only 1,000 or 10,000 oil for pumping one such wall.
This innovation could appear in players who have moved into the industrial or global age.
The reason for this is the high cost of subsequent wall improvements, the cost of which can reach up to 1/3 of the entire storage stock. Also, the main difficulty is the difficulty in obtaining enough resources to fully improve all the walls.
It is also worth noting that oil accumulates quickly during the game, provided that most of the residents are already employed in construction.
For this reason, I propose to introduce into the game an additional option to improve the walls by means of using the resource: oil.
At the same time, the cost of improving 1 wall could be converted as follows:
1,000,000 gold or food, translated into oil would cost only 1,000 or 10,000 oil for pumping one such wall.