National Trade goods - latest tweak by Nexon?

Tower

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May 7, 2015
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557
Is it just me or did the "security" update this week change the national trade goods possibility?

i spend 34 national trade goods each war, up til now it has taken me 2 TBs to get that back.
Most 5 star wins gave a national trade good and those times u got none was more than compensated by the times u got 2.

After the update this seems to have change. I have several 5 star wins w no goods and getting 2 is rarer than ever...

after the update I have been far away fr getting my 34 trade goods back w two TBs..

is it just me, or does anyone else noticed this?

a 5 star win should guarantee a national trade good
 

redprince

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Apr 25, 2015
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331
Wow, you are one very lucky raider...I get nowhere near those odds...never did.
 

Brand Marrow

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Jan 21, 2016
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I think this just has to do with the base you attack, if they have alot of their national goods, you have a better chance of getting one....
 

GailWho

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Jun 26, 2015
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I always have trouble getting trade goods. 😔 Doesn't matter if I 5 star every base in PVP. I'm just not very lucky with them
 

Tower

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May 7, 2015
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557
Thanks for reply NB4. :)
just me in a bad strike of attacks then :)

u should consider making trade goods guaranteed w 5 star wins - like diamonds :)
 

Radzeer

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May 2, 2015
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510
Using 36 ntgs myself. Never was able to get them with 20-25 attacks where I was only attacking the desired nations. You were lucky in the past Tower, welcome back to normal :(
On top of it Nexon loves to set the Timber (easiest to get) for worthless coalitions. Usually Salt is a problem as you rarely find a German base, when you are GA.
 

Sheldore

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Jan 25, 2016
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I have been getting no National trade goods with 5 star attacks which before I always did. I thought that was the way it was supposed to work.
 

Eddie F1

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Aug 6, 2015
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Of course it's been tweaked downwards - you have to complete umpty thousands of worker man-hours/spend umpty thousand crowns* in the university to get it back - I wondered what those lame researches were for. Top notch game design!

*delete as applicable
 

Magnifico

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Oct 3, 2015
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257
I am seriously considering asking if CS can remove my embassy. I guessed, wrongly, before the University update that leaders would somehow require national trade goods. I had held off on building one before that because I feared, as it turns out with good reason, that having a bunch of national trade goods sitting around would make the game count my storehouse as full to the brim, meaning that more regular trade goods get stolen when I get attacked. So that "upgrade" to my base is doing me no good at all and instead actively hurting me.

So why don't I use the national trade goods up with coalitions? While I'm glad some people are enjoying world wars, I find them an unprofitable distraction from my normal looting. Also, with the Armory backlogged the way it is, I don't see when I'll ever have nothing that I care about more than coalitions to research there.
 
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