i don't like how developpers have been radically changing how the game is being played every update, that resets ur strategy and training on combos and tactics back to zero wasting all the effort u did to train
now u have to use different tactics, different troops, different approaches and maybe different nations to overcome new changes, which makes this game unplayable cuz by the time u accustom urself to the new changes u will find urself facing another new changes in the next update, resetting ur strategies back to zero
i can wait and see how it works, but the silo stats can tell how strong it will be, I don't think decoy will help cuz the total HP of 3 HT mercs will be much higher than decoy, so basically silos will target the most valuable tanky units u have will unlimited number of targets wiping out all what it lands on, another bazooka tower but less tweaked with limited number of tactics and overflowing barbed wires making ur troops take forever to reach and destroy these stupidly overpowered buildings, GL figuring out how to play it but this is getting worse and worse
I am fine for changing game play style.
But the problem is when there is a new defensive tool released, they didn't provide a corresponding tool for attack
Sniper tower killed Supply cart and everybody force to use line attack
Missile silo killed everything under 3000 HP, and force to use HT?
I am happy for changes, but not changes in such way.