Aitor-NationsLeague
Approved user
- Joined
- Dec 25, 2015
- Messages
- 359
Hello all, so this is something I have been wondering for a time, I think you will have all realised, that rushing short times is expensive than rushing longer times, I mean, rushing 1 hour twice is more expensive than rushing 2 hours once.
So as I'm a free player and don't have too much money for buying crowns, I'm thinking how to get the most of the ones I get for free... I'm French, so no real need of rushing army, only use is rushing Armory, because it's the real bottle neck, better than rushing buildings.
But so far, I don't know when do crowns get the most value?
These are some examples I can grab from my current buildings and research:
19 hours 240 crowns ~ 12.5 crowns an hour
1 d 7 h (31 hours) costing 343 crowns = 11 crowns per hour of rushing
3 d 6 h (78 hours) 622 crowns = 8 crowns an hour
4 d 1 h (97 hours) 735 crowns ~ 7.5 crowns
So it seems like it approaches 7 crowns after 4 days, and not too much change after? So rushing 3 days or 4 or 5, is already good enough and won't make that much difference after?
Putting that data in this online web page http://arachnoid.com/polysolve/, it really seems to follow a polynomial regression, but I don't know if that will hold for longer times?
So function for calculating how much crowns are we gonna need for a given time:
f(t)=6t+135
I think. :S Unless someone has any link or website where they have figured out better? But anyways I don't think that in Armory there are gonna be too much ocassions for rushing that many days, but was just curious and wanted to check with you if someone has though about this. :S
PD: And yes LOL, I'm bored a lot
So as I'm a free player and don't have too much money for buying crowns, I'm thinking how to get the most of the ones I get for free... I'm French, so no real need of rushing army, only use is rushing Armory, because it's the real bottle neck, better than rushing buildings.
But so far, I don't know when do crowns get the most value?
These are some examples I can grab from my current buildings and research:
19 hours 240 crowns ~ 12.5 crowns an hour
1 d 7 h (31 hours) costing 343 crowns = 11 crowns per hour of rushing
3 d 6 h (78 hours) 622 crowns = 8 crowns an hour
4 d 1 h (97 hours) 735 crowns ~ 7.5 crowns
So it seems like it approaches 7 crowns after 4 days, and not too much change after? So rushing 3 days or 4 or 5, is already good enough and won't make that much difference after?
Putting that data in this online web page http://arachnoid.com/polysolve/, it really seems to follow a polynomial regression, but I don't know if that will hold for longer times?
So function for calculating how much crowns are we gonna need for a given time:
f(t)=6t+135
I think. :S Unless someone has any link or website where they have figured out better? But anyways I don't think that in Armory there are gonna be too much ocassions for rushing that many days, but was just curious and wanted to check with you if someone has though about this. :S
PD: And yes LOL, I'm bored a lot