'Skip' Enlightement age straight to Industrial age ?

Laeon

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Apr 9, 2015
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Hello guys,

I have just started my town center upgrade. In 7 days, I will step to the Enlightement age.

The question is : do I save money to go straight to the Industrial age (I have all requirements, level 90 and 4 500 000 gold soon)? Or do I 'slowplay' the Enlightement age as I did during the Gunpowder age (almost everything important max) ?

What do you think is the most efficient way to quickly level up?

Thanks !
 

Redgar

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Apr 9, 2015
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You definitelly need to upgrade EA temple least and key attacking troops, caz running into IA with GP attack may be a trap. Ideally, you should have max attack and then switch, but some upgrades could be skipped, tho.
 

Laeon

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Ok I will do so ! I will upgrade my troops then go to the Industrial age.

Thank you !
 

Eddie F1

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Definitely upgrade the Temple as Job No 1 - need the Training Blessing.

Barracks and Armory, Library research has more troop space too. Probably need to do a mill and market to hold enough for some upgrades.

There is no real advantage going straight to IA - still need to do the EA Armory and Troop upgrades, you lose GP bases to attack.
 

dbukalski

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I might as well retire theres not much to add. Normally i would say to max out all ur offense. Alliance gate, mercenary camp. In ur situation upgrade the temple first. barracks, raiders, wall miners, temple then move to industrial age where ull do the same thing. Meaning industrial raiders wall miners barracks. Once those are done turn around and catch everything else up. (Get the other troops upgraded to industrial, get all the alliance gate and other offense upgrades done)

The sooner u have industrial raiders, wall miners, barracks with training blessing the better off ull b even though ull still have a lot of other stuff to catch up on including defense
 

Malgrin

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I jumped to IA as soon as I could (I started IA within a day of release), and I've since regretted it. At that point, I'd upgraded a few troops to EA level (foot, hc, motos), I'd finished all 3 barracks, the library upgrades, and then only a couple defensive building upgrades. I'm STILL not to max EA, although I have the advantage of a bunch of IA troops now.

Advantages to skipping: IA troops, new buildings, oil becomes important. GP Age bases don't have Oil to farm.

Disadvantage to skipping: Can't farm Gunpowder Age bases. This is huge, imo. EA and IA bases have at least Gunpowder maxed bases, and most have some combination of EA, IA, and GP defensive buildings, which makes farming a lot more challenging. Level 2 Redoubts shred non-protected Motos. A lot of GP age bases don't even have redoubts yet.

Additionally, the biggest advantage you get in either EA or IA is the training blessing (especially if you're French - it's worth switching). If I could go back, I would stay at EA until I'd at least finished upgrading my Redoubts, Cannons, Mortars, and Towers (In addition to the offensive upgrades I did finish).
 

dbukalski

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I jumped to IA as soon as I could (I started IA within a day of release), and I've since regretted it. At that point, I'd upgraded a few troops to EA level (foot, hc, motos), I'd finished all 3 barracks, the library upgrades, and then only a couple defensive building upgrades. I'm STILL not to max EA, although I have the advantage of a bunch of IA troops now.

Advantages to skipping: IA troops, new buildings, oil becomes important. GP Age bases don't have Oil to farm.

Disadvantage to skipping: Can't farm Gunpowder Age bases. This is huge, imo. EA and IA bases have at least Gunpowder maxed bases, and most have some combination of EA, IA, and GP defensive buildings, which makes farming a lot more challenging. Level 2 Redoubts shred non-protected Motos. A lot of GP age bases don't even have redoubts yet.

Additionally, the biggest advantage you get in either EA or IA is the training blessing (especially if you're French - it's worth switching). If I could go back, I would stay at EA until I'd at least finished upgrading my Redoubts, Cannons, Mortars, and Towers (In addition to the offensive upgrades I did finish).

I never tested ea raiders vs gp defenses compared to ia motos vs ia/ea defenses. Ive been hanging out at 2800 medals farming with raiders/motos and most bases are pretty strong. The league bonus of 150k gold at 2950 medals + all the maxed out bases with their overflowing gold storage outside their defense/walls makes life very good for raiders. I doubt low medal gp farming measures up to high medal ia farming. I could be wrong. Im making 7mil/hr how much were u earning with ea troops farming low gp bases?

In general when someone laments going up in age so they could work on their defenses more isnt on the leading edge of this games strategy wave
 

Eddie F1

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Disadvantage to skipping: Can't farm Gunpowder Age bases. This is huge, imo. EA and IA bases have at least Gunpowder maxed bases, and most have some combination of EA, IA, and GP defensive buildings, which makes farming a lot more challenging. Level 2 Redoubts shred non-protected Motos. A lot of GP age bases don't even have redoubts yet.

I think this depends what medal range you are at. It was around three weeks ago I started IA upgrade @1600 medals. About 25% of bases offered up were GP, quite well developed but generally low on nickables, whereas the EA's covered a wide choice from early upgraders to maxed out and then IA bases. Only around 10% were GP that I bothered attacking, so decided I wasn't going to miss them much.


If I could go back, I would stay at EA until I'd at least finished upgrading my Redoubts, Cannons, Mortars, and Towers (In addition to the offensive upgrades I did finish).

Don't quite see the link between you upgrading EA defences and your motos getting shredded by bases you attack? I still find defences borderline useless - I either get sniped or steamrollered with tanks/zeppelins/5 tactics/etc. Obviously I have some defence, mostly max GP, one or two EA towers, L8 walls, but taking months out to upgrade them all to EA spec would be a major setback.
 

Malgrin

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Don't quite see the link between you upgrading EA defences and your motos getting shredded by bases you attack? I still find defences borderline useless - I either get sniped or steamrollered with tanks/zeppelins/5 tactics/etc.

I pretty much explained this above. Assuming you eventually plan to upgrade your defenses, you will either do this as EA farming EA and GP bases, or as IA farming IA and EA bases. So far, I've found that farming as IA (with motos) is harder than farming as EA with carabineers or w/e they were called. I'm still doing fine at farming, there just aren't a lot of advantages rushing to IA, and I would have preferred upgrading more as EA. I'm not saying you should max your EA defenses, but putting some time into leveling those is a good idea.

With EA defenses, you stop getting steamrolled as frequently. I'm pretty much just short the mortars for max EA defenses, and I rarely get steamrolled. Further, I've set up my base so that it's not too hard to take 1 market or mill, but taking more than 2 is extremely difficult. A huge part of this is having 3 L2 Redoubts. I also have all EA cannons, and I'm currently working on EA towers. Sure, a max IA player can steamroll my base, but it has gotten very rare.
As for medal range, I've stuck around 1000, which I've found to be fairly prosperous and easy to maintain.

Also, upgrading troops takes quite awhile at EA (although not as long as IA), so you should do most of your troop upgrades, and some General upgrades, before moving on, at which point you should have the gold (and time) to upgrade some defenses.


There is no real advantage going straight to IA - still need to do the EA Armory and Troop upgrades, you lose GP bases to attack.

Uh....so...you agree with me that the advantage to going to IA is small, and then criticize me for expanding on that point?
 
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